[Opensim-users] Friends... and Multi-part objects saved to inventory

Justin Clark-Casey jjustincc at googlemail.com
Mon Jan 12 16:40:30 UTC 2009


Ai Austin wrote:
> Folks observed that some aspects of friends are working.  I can see 
> now that if you are face to face with another avatar you can add them 
> as a friend by right click -> add friend... thanks.  But the general 
> Add friend mechanism for someone not present by clicking on friends 
> and then using the "Add" button doe snot seem to work.  is that 
> right? I can click the add button, lookup an avatar name in that and 
> try to add them, but that seems to have no effect.
> 
> 
> Slso, a quick question to save me doing a more through check of the 
> conditions under which this is an issue.... I am sure I have saved 
> multi-part modular builds a while ago and they went into inventory as 
> a single multi-part object (using the multi-blocks icon, rather than 
> than the single cube object icon) .  But in versions from perhaps Q4 
> 2008, I now seem to get each object group into inventory... one per 
> linked set of objects  That means the spatial relationship between 
> the parts of lost if you rez a copy back from inventory.  is 
> multi-part object save to inventory faulty?  should I report that on mantis?

I didn't think multi-part object take on OpenSim has ever been implemented (I know of no code for this in OpenSim and I 
think that it would take a fair bit of extra code).

I'm not sure that it's worth reporting on Mantis, as it could arguably be classed as a feature request rather than a bug.

-- 
justincc
Justin Clark-Casey
http://justincc.wordpress.com



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