[Opensim-users] Friends... and Multi-part objects saved to inventory
Justin Clark-Casey
jjustincc at googlemail.com
Mon Jan 12 16:40:30 UTC 2009
Ai Austin wrote:
> Folks observed that some aspects of friends are working. I can see
> now that if you are face to face with another avatar you can add them
> as a friend by right click -> add friend... thanks. But the general
> Add friend mechanism for someone not present by clicking on friends
> and then using the "Add" button doe snot seem to work. is that
> right? I can click the add button, lookup an avatar name in that and
> try to add them, but that seems to have no effect.
>
>
> Slso, a quick question to save me doing a more through check of the
> conditions under which this is an issue.... I am sure I have saved
> multi-part modular builds a while ago and they went into inventory as
> a single multi-part object (using the multi-blocks icon, rather than
> than the single cube object icon) . But in versions from perhaps Q4
> 2008, I now seem to get each object group into inventory... one per
> linked set of objects That means the spatial relationship between
> the parts of lost if you rez a copy back from inventory. is
> multi-part object save to inventory faulty? should I report that on mantis?
I didn't think multi-part object take on OpenSim has ever been implemented (I know of no code for this in OpenSim and I
think that it would take a fair bit of extra code).
I'm not sure that it's worth reporting on Mantis, as it could arguably be classed as a feature request rather than a bug.
--
justincc
Justin Clark-Casey
http://justincc.wordpress.com
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