[Opensim-users] Friends, Groups and Estates
John Sheridan
john at pseudospace.net
Sat Jan 10 18:33:32 UTC 2009
Ai,
Last I checked friend management works, although they don't seem to
have friend permissions (edit objects, find on map, etc) working yet.
Groups from what I gather are still being worked on, but as for land
ownership and transfer that is possible in grid mode but you need a few
web and database hookups. I'm using the wi-redux package from the
opensim forge for that and so far it seems to work without a hitch. :)
Stefan Andersson wrote:
> That is more or less how I understand the current situation, yes.
>
> There IS a set of hooked up interfaces and calls, but only a
> rudimentary implementation. It seems it's mostly about persistence -
> adding tables and database providers for the groups - once that is in
> place, wiring the calls and implementing permissions should be fairly
> straightforward - and probably quite simple to implement in a set of
> patches over time.
>
> It has been rumoured that there is non-committed code lying around on
> hard drives, but I wouldn't hold my breath for that to be committed.
>
> Best regards,
> Stefan Andersson
> Tribal Media AB
>
> > Date: Sat, 10 Jan 2009 11:18:33 +0000
> > To: opensim-users at lists.berlios.de
> > From: ai.ai.austin at googlemail.com
> > Subject: [Opensim-users] Friends, Groups and Estates
> >
> > Can someone summarise the current position in Opensim wrt friends,
> > groups and estates.
> >
> > As far as I can see you cannot add or manage friends, no new group
> > can be formed, and you cannot deselect the active Opensim Testers
> > group, and land ca only be owned and estate managed by one avatar
> > (the one set in the region xml file (perhaps even on initial setup of
> > the unique UUID for a region in fact). Am I riht, or do some aspects
> > work? Any plans for the near future in this area.
> >
> > _______________________________________________
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> > Opensim-users at lists.berlios.de
> > https://lists.berlios.de/mailman/listinfo/opensim-users
>
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>
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