[Opensim-users] Rectangular holes in the terrain

Sacha Magne sacha.magne at k-grid.com
Thu Feb 26 08:04:29 UTC 2009


it's an old friend of us :/
Just reduce the bandwith in your viewer and it will be ok.



On Thu, Feb 26, 2009 at 6:02 AM, Ethan Grammatikidis <eekee57 at fastmail.fm>wrote:

> On Wed, 25 Feb 2009 10:37:39 -0500, "Frank W Sweet"
> <fwsweet at backintyme.com> said:
> > This is just an oddity that I have noticed. It happens in all SVNs.
> > Come to thinkof it, it also happens in Linden's SL.
> >
> > Sometimes when an avatar TPs into its home region, there are large
> > rectangular holes in the terain. If you walk up to one of the huge
> > rectangular holes in the land you can look down and see water way down
> > there. Large prims are also sometimes invisible (building roofs,
> > monument bases) after a TP. It is not a serious problem because other
> > avatars in the same place see things normally, and relogging usually
> > fixes it.
> >
> > Does anyone have any idea why this happens? Like I said, it sometimes
> > happens in SL too.
>
> I only get this temporarily while a sim rezzes, and only quite rarely.
> It seems to me to simply be slow rezzing of the terrain, likely affected
> by dropped packets.
> wow.. wondering how to make it more general and less hard-coded is making
> my head hurt. that's a good sign that it's my code
>
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