[Opensim-users] OpenSim 0.6.8 source packages now available for download

Jeff1564 jefersonc at gmail.com
Wed Dec 23 20:39:48 UTC 2009


Hi Justin,

Thank you for all the info, do you know what git hash was used to build the
version 6.8?

On Wed, Dec 23, 2009 at 12:14 PM, Justin Clark-Casey <
jjustincc at googlemail.com> wrote:

> Hi folks,
>
> The OpenSim 0.6.8 source release packages are now available from
>
> http://opensimulator.org/wiki/Download
>
> In this release, the grid service moves into ROBUST, so anybody upgrading
> from
> 0.6.7 to 0.6.8 will need to do some configuration migration work.  Thanks
> to
> Diva, there are instructions at the bottom of
>
> http://opensimulator.org/wiki/ROBUST
>
> for this.  I also overhauled the main configuration page at
>
> http://opensimulator.org/wiki/Configuration
>
> to better reflect current configuration realities with 0.6.8.  I also
> considerably rearranged the text to split instructions into specific
> 'standalone' and 'grid' sections.  It's still far from perfect but I think
> that
> it is an improvement (even if I say so myself :).
>
> Here's an extremely high-level and subjective summary of the changes
> between
> 0.6.7 and 0.6.8
>
>     * The minimum level of Mono required to build and run OpenSim is now
> 2.4.2.
>     * The version of libomv used by OpenSim was upgraded to 0.8.0-pre.
>     * The grid service has been moved to the new ROBUST infrastructure.
>  The
> User and Messaging servers still exist as specific executables.  If you're
> moving to OpenSim 0.6.8 from 0.6.7 then there is migration information on
> the
> wiki.  The OpenSim configuration wiki page has also been changed to reflect
> the
> current setup situation with 0.6.8.
>     * Parcel information was added to OpenSim region archives (OARs).
>     * Inventory Archive (IAR) functionality was improved.
>     * JPEG2000 texture generation was considerably improved, which should
> mean
> less missing texture information in general.  However, 64 bit users may see
> an
> increase in the number of exceptions with the new CSJ2K code which replaces
> the
> OpenJPEG library in various spots.  Bug reports are welcome.
>     * Considerable work has been done to reduce memory leaks.
>     * Excessive flailing when an avatar walks over very moderately bumpy
> ground
> was fixed.
>     * Objects on sale at L$0 can now be bought.
>     * The Linden Lab Second Life client stack was overhauled.  This should
> be
> improve server responsiveness to client requests.
>     * OpenSim's use of the Open Dynamics Engine (ODE) physics plugin was
> improved to increase performance.
>     * The DotNetEngine scripting engine was removed.  We recommend that
> anybody
> still using it migrate to the XEngine scripting plugin (which has been the
> default for sometime).  This does not affect anything at the language level
> -
> all scripts will continue to work as before.
>     * The performance and reliability of scene object manipulation code was
> improved, though some bugs will remain.  Linking code is as yet largely
> unchanged, hence existing object linking bugs very probably still remain.
>     * Prim collision meshing has been improved.
>     * An issue where avatars could not automatically land on prims was
> resolved.
>
> This is duplicated from my blog post at
> http://justincc.org/blog/2009/12/23/opensim-068-source-packages-released/
>
> I didn't incorporate this into the release itself since it's inevitably
> somewhat
> subjective (it naturally emphasizes the things I know most about or can
> most
> easily learn through documentation).  A high-level changelog should contain
> more
> perspectives - it might be possible to do that for the next release, or
> perhaps
> it doesn't really matter.  A low-level git commit log is probably still
> better
> than nothing so that may be worth considering too for the future.
>
> Some bugs were reported against this release in RC1 testing, in particular
> Mantis 4351.  However, this bug is proving very difficult to resolve and as
> it
> doesn't affect everybody I decided to go ahead with the release regardless
> rather than hold things up further.  I have to strongly invoke the alpha
> code
> disclaimer here.
>
> I'm hoping the usual good people will produce binary packages and
> installers :).  I know I said this for 0.6.7 but judging from the rumbles
> in the
> jungle I think that it is more likely to happen for this release.
>
> Merry Christmas everyone!
>
> --
> Justin Clark-Casey (justincc)
> http://justincc.org
> http://twitter.com/justincc
> _______________________________________________
> Opensim-users mailing list
> Opensim-users at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-users
>



-- 
Visit http://myopengrid.com
Visit http://myopensim.com
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://opensimulator.org/pipermail/opensim-users/attachments/20091223/0829111e/attachment.html>


More information about the Opensim-users mailing list