[Opensim-users] physics issue

andrew johnson rossifan2007 at hotmail.co.uk
Mon Dec 14 03:42:50 UTC 2009


yes i will try explain bit more

we rezzed few cubes and enabled them and they didn't fall to ground as should be and we walked through prims its should be solid for us - we tried the 4 options but none of them working - OpenDynamicsEngine and POS and Basic and Modifed_bullet

----------------------------------------
> Date: Sun, 13 Dec 2009 22:07:12 -0500
> From: teravus at gmail.com
> To: opensim-users at lists.berlios.de
> Subject: Re: [Opensim-users] physics issue
>
> If you want a complete and detailed answer, then please provide a
> complete and detailed description of what's happening. It sounds
> to me like you're having some kind of error with OpenDynamicsEngine
> and so you're trying other options.
>
> Regards
> Teravus
>
> On Sun, Dec 13, 2009 at 8:15 PM, andrew johnson
>  wrote:
>>
>> yes but opendynmaics engine is not working because i tested it
>>
>> ----------------------------------------
>>> Date: Sun, 13 Dec 2009 16:22:40 -0500
>>> From: teravus at gmail.com
>>> To: opensim-users at lists.berlios.de
>>> Subject: Re: [Opensim-users] physics issue
>>>
>>> Currently, the only full featured physics engine that OpenSimulator
>>> supports is the OpenDynamicsEngine . The rest are currently
>>> either highly experimental or limited in features.
>>>
>>> Regards
>>>
>>> Teravus
>>>
>>> On Sun, Dec 13, 2009 at 4:01 PM, andrew johnson
>>>  wrote:
>>>>
>>>> i just noticed the physics don't work anymore on opensim 0.6.7 because i changed physics to basic physics or POS or Modified_bulletXL and resulted the cube don't move - its was possible before in older version
>>>> anyone has noticed that?
>>>>
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