[Opensim-users] Protecting Script Source in .oar files

Marcel Edward Verhagen marceled9 at gmail.com
Fri Dec 11 21:10:27 UTC 2009


Could no mod scripts not be saved compiled in the oar ?
In that case the source would be protected.


On 11-12-09 21:51, Justin Clark-Casey wrote:
> Jeroen van Veen wrote:
>    
>> Would it be an idea to have a general way to add a copyright message to
>> scripts/objects, without adding it as a notecard or something? That way it's
>> at least clear where the object is supposed to come from. Some sort of a
>> metadata thing :-)
>>      
> If you're saving an entire OAR with a single parcel then you could place
> licensing information in the parcel description (or in multiple parcel
> descriptions).  I know this is pretty crude.
>
> At the back of my mind, I think it might also be nice to have a tool to inject a
> license into an OAR at a known location, though again this doesn't help if one
> wants to have different licenses for individual items (though such a thing would
> present its own problems anyway).
>
>    
>> kind regards,
>>
>> Jeroen
>>
>> Op vrijdag 11 december 2009 04:20:10 schreef Frisby, Adam:
>>      
>>> There's some long answers to this; but the short answer is very simple: No.
>>>
>>> It is impossible by definition - obfuscation is the best you can manage;
>>>   but at some point the region will need to execute the code - which is the
>>>   point where someone will be able to grab&  if necessary decompile.
>>>
>>> Adam
>>>
>>> From: opensim-users-bounces at lists.berlios.de
>>>   [mailto:opensim-users-bounces at lists.berlios.de] On Behalf Of Marcus
>>>   Alexander Link Sent: Thursday, 10 December 2009 1:29 PM
>>> To: opensim-users at lists.berlios.de
>>> Subject: [Opensim-users] Protecting Script Source in .oar files
>>>
>>> Hi everyone,
>>>
>>> this is my first posting to this list and I would like to introduce myself
>>>   with a few words.
>>>
>>> I am a content creator for Second Life Technology and I have been testing
>>>   OpenSimulator for a while now. I joined 'Second Life' 2006 and became a
>>>   virtual watches designer by taking free classes in SL. I met my GF in SL
>>>   and she moved from Houston/Texas to Germany, where we now live together.
>>>   We both are also SL Solution Provider.
>>>
>>> Friends and I started a Product development Community in SL and one of our
>>>   first developments was a multiple Choice Quiz System for SL Technology. I
>>>   am convinced of OpenSimulator because of the possibility of .oar and .iar
>>>   files which are such an amazing advantage, compared to what, lets say
>>>   "closed proprietary grids" offer.
>>>
>>> To come to an end and the question I would like to have answered:
>>>
>>> Is there a reliable way to protect the source of a script in a .oar file ?
>>>
>>>
>>> Marcus
>>> Frankfurt, Germany
>>>
>>> p.s. I am currently looking for an additional team member, a perl
>>>   developer, who would be responsible to further develop the community shop
>>>   features: http://storebox.manupool.com
>>>
>>> --
>>> The "Marble Isle Quiz System" was nominated for the European Innovative
>>>   Games Award 2009 in the category 'Advancement Prize' Innovative
>>>   Application Methods&  Environments, which is an encouraging recognition
>>>   for a SL/OpenSimulator application.
>>>
>>> Our Team so far:
>>> http://storebox.manupool.com/cgi-bin/biographical.cgi
>>>
>>> What we have so far:
>>> We alreday have an in-world vendorsystem with a currency/credit feature:
>>> http://www.youtube.com/watch?v=zzZGLA1E9xQ
>>>
>>>        
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>>
>>      
>
>    




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