[Opensim-users] Groups in Opensim

John Sheridan john at pseudospace.net
Sat Apr 4 07:55:49 UTC 2009


Now I'm not sure if this is related to groups or if its something else, 
but what about per user permissions?  Say for example I want to give 
someone else the right to modify my objects via the contact list.  Just 
a thought. :)

Thanks, ;)

 - John / Orion

Tristan wrote:
> Ok. I agree, we really do need groups. I also like your idea for 
> allowing outside access for other apps, though I think we should work 
> on getting them usable first.
>
> On Fri, Apr 3, 2009 at 12:38 PM, Ai Austin 
> <ai.ai.austin at googlemail.com <mailto:ai.ai.austin at googlemail.com>> wrote:
>
>     At 19:04 03/04/2009, Charles Krinke <cfk at pacbell.net
>     <mailto:cfk at pacbell.net>> wrote:
>     >Since OpenSim is not going away, perhaps this is a good time to
>     >discuss 'groups' implementations.
>     >
>     >It seems to me that getting to where we have some semblance of
>     >'groups' in OpenSim is to our advantage and will help the various
>     >grids progress. I wonder what other thoughts there are?
>
>
>     I altered the subject line to get us onto MUCH more positive things
>     guys and gals... this is a Great community, and we rely on many
>     personal time commitments from us all.  Don't spoil it.
>
>     I picked up on this post from Charles, and some 1-1 chat I had with
>     Justin yesterday on the same subject, because I think this is a
>     critical area that does need attention.  I was in a meeting this week
>     with with folks from IBM Hursley who might be able to encourage such
>     development amongst their own researchers keen on the area.
>
>     Lets find out what the state of play is, what exists and what is
>     really needed.
>
>     For my own tuppence/two cents/two rubles (to try to be culturally
>     sensitive :-) )  we should at least make sure we can do SL style
>     group related plots, object change permissions and the like.  But we
>     should definitely not limit groups to the paltry 25 per avatar... I
>     have FAR more groups I am involved with and have to move stuff around
>     between avatars even in our early SL work being involved with a
>     lot  f educators and research groups on our areas at the Virtual
>     University of Edinburgh.
>
>     I wonder also if some sort of web interface to an externally defined
>     user information, avatars information, groups, roles set up that can
>     be externally managed as well as supported internally would make
>     sense to move this to a way to link up a social networking site with
>     DB based information with va range of virtual worlds including
>     Opensim.
>
>     Ai
>
>
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