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Now I'm not sure if this is related to groups or if its something else,
but what about per user permissions? Say for example I want to give
someone else the right to modify my objects via the contact list. Just
a thought. :)<br>
<br>
Thanks, ;)<br>
<br>
- John / Orion<br>
<br>
Tristan wrote:
<blockquote
cite="mid:3d789aa10904031832g6a797d9fmeec3f448f8b9bc37@mail.gmail.com"
type="cite">Ok. I agree, we really do need groups. I also like your
idea for allowing outside access for other apps, though I think we
should work on getting them usable first.<br>
<br>
<div class="gmail_quote">On Fri, Apr 3, 2009 at 12:38 PM, Ai Austin <span
dir="ltr"><<a moz-do-not-send="true"
href="mailto:ai.ai.austin@googlemail.com">ai.ai.austin@googlemail.com</a>></span>
wrote:<br>
<blockquote class="gmail_quote"
style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">At
19:04 03/04/2009, Charles Krinke <<a moz-do-not-send="true"
href="mailto:cfk@pacbell.net">cfk@pacbell.net</a>> wrote:<br>
>Since OpenSim is not going away, perhaps this is a good time to<br>
>discuss 'groups' implementations.<br>
><br>
>It seems to me that getting to where we have some semblance of<br>
>'groups' in OpenSim is to our advantage and will help the various<br>
>grids progress. I wonder what other thoughts there are?<br>
<br>
<br>
I altered the subject line to get us onto MUCH more positive things<br>
guys and gals... this is a Great community, and we rely on many<br>
personal time commitments from us all. Don't spoil it.<br>
<br>
I picked up on this post from Charles, and some 1-1 chat I had with<br>
Justin yesterday on the same subject, because I think this is a<br>
critical area that does need attention. I was in a meeting this week<br>
with with folks from IBM Hursley who might be able to encourage such<br>
development amongst their own researchers keen on the area.<br>
<br>
Lets find out what the state of play is, what exists and what is really
needed.<br>
<br>
For my own tuppence/two cents/two rubles (to try to be culturally<br>
sensitive :-) ) we should at least make sure we can do SL style<br>
group related plots, object change permissions and the like. But we<br>
should definitely not limit groups to the paltry 25 per avatar... I<br>
have FAR more groups I am involved with and have to move stuff around<br>
between avatars even in our early SL work being involved with a<br>
lot f educators and research groups on our areas at the Virtual<br>
University of Edinburgh.<br>
<br>
I wonder also if some sort of web interface to an externally defined<br>
user information, avatars information, groups, roles set up that can<br>
be externally managed as well as supported internally would make<br>
sense to move this to a way to link up a social networking site with<br>
DB based information with va range of virtual worlds including Opensim.<br>
<br>
Ai<br>
<br>
<br>
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</blockquote>
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