[Opensim-users] grid operation
Diva Canto
diva at metaverseink.com
Sun Nov 30 16:59:12 UTC 2008
The asset server holds the assets for the entire collection of regions
on that physical grid. For example, when you create an object inworld,
the asset corresponding to that object is stored on the asset server.
The region caches some assets in memory. For example, in that creation
scenario, the asset would be on the cache of the region too.
The region also has a database storing "prims" and "primitems". These
are not assets; they are the prims that are inworld at any given time.
The prims refer to assets (by UUID) that are stored on the asset server.
Which, as the previous sentence says, may be cached in memory of the region.
Paul Fishwick wrote:
> Right. But what, exactly, are these servers doing? I guess I am trying
> to get at more of the architectural details of what types of messages are
> sent among servers (over the network and to the database(s)). For
> example, there are the UGAIM servers in grid mode. Does the grid's "A"
> server hold all of the assets on your region that you plugged into the
> grid? Or does your region database (on the same computer as your
> opensim.instance) take care of that?
> -paul
>
>
> Ideia Boa wrote:
>
>> If you run 1 region in a grid, you only run OpenSim server, the others
>> servers (User, Grid, Asset, Inventory and Message) are running on the
>> Grid servers with the grid OpenSim server.
>>
>>
>>
>> Paul Fishwick wrote:
>>
>>
>>> If one hooks a region to a grid, what functions does the
>>> region server (operating on your computer) perform? The
>>> Grid servers are running asset and inventory management,
>>> so does this mean that the grid A and I machines handle
>>> the assets and inventory or is that the function of the region
>>> server that connects to the grid?
>>> -p
>>>
>>>
>>>
>>>
>>
>>
>
>
>
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