[Opensim-users] [Opensim-dev] Grid Numberging

Diva Canto diva at metaverseink.com
Sat Nov 1 14:52:33 UTC 2008


The only reason why I'm suggesting the encoding hack as a horrible 
option not to be immediately discarded  is that it is probably the 
simplest thing to do for the LL Viewer to start pulling assets from 
different places on the internet. From all I know, the LL Viewer is 
deeply rooted on UUIDs for universal identification; refactoring this 
will be a massive undertaking on the viewer. But simply giving semantics 
to UUIDs would not be that big of a deal. I'm thinking a few 
conditionals here and there:

url = RetrieveUrl(uuid)
if ItsASyntacticallyValidUrl(url)
   try to do the right thing, please
else
   do what you do now

or something to this effect.

Of course, we're hitting our heads again on the pre-condition of using 
the LL Viewer...

Dickson, Mike (ISS Software) wrote:
>
> We really don't want to start encoding info into a GUID. The RFC that 
> describes them pretty much details what kinds of entropy can be used. 
>
>  
>
> I've been thinking for a while that the handle service 
> (http://www.handle.net) might be a nice way to do a URL style 
> mechanism to refer to assets and such not on a local server.  It's 
> been a while since I looked at it but it's pretty much designed for 
> the purpose and there's a proxy architecture already defined for it.
>
>  
>
> Mike
>
>  
>
> *From:* opensim-users-bounces at lists.berlios.de 
> [mailto:opensim-users-bounces at lists.berlios.de] *On Behalf Of *Diva Canto
> *Sent:* Saturday, November 01, 2008 9:05 AM
> *To:* opensim-users at lists.berlios.de
> *Subject:* Re: [Opensim-users] [Opensim-dev] Grid Numberging
>
>  
>
> Actually, I just realized that the problem is already much worse than 
> I thought.
> The practices that we are all doing around opensim completely 
> invalidate the concept of uniqueness in UUIDs. This comes from the 
> fact that UUIDs are being externalized into DBs and XML 
> representations, which are then being imported elsewhere. As people 
> reuse entire DBs and XML files to recreate the same worlds in 
> different grids, uniqueness goes down the drain. So definitely, forget 
> about "Universal" Unique Identification with UUIDs; uris/urls are 
> absolutely required for universal naming. The only way to savage UUIDs 
> would be use part of their representation to deterministically code up 
> the ip/port of where they come from.
>
> Stefan Andersson wrote:
>
> And the whole thread started with suggesting we allocate information 
> bits to encode semantics. Which drastically heightens the risk of 
> collisions, intentional or malicious.
>
> Just see guids as private to the trust domain, and we'll all fine. 
> Grids should be publicly referred to by something riches, as an 
> uri/url for example.
>
> Best regards,
> Stefan Andersson
> Tribal Media AB
>  
> Join the 3d web revolution : http://tribalnet.se/
>  
>
>
> ------------------------------------------------------------------------
>
>
> Date: Fri, 31 Oct 2008 20:10:41 -0700
> From: diva at metaverseink.com <mailto:diva at metaverseink.com>
> To: opensim-users at lists.berlios.de <mailto:opensim-users at lists.berlios.de>
> Subject: Re: [Opensim-users] [Opensim-dev] Grid Numberging
>
> Not to mention the dudes and dudettes who generate region UUIDs by 
> hand... (a-hem)
> Purely random UUIDs that don't encode higher-order information are too 
> fragile when there is a chance that people will get their hands on 
> them. I'm not even talking about malicious manipulation, just simple 
> human intervention.
>
> Frisby, Adam wrote:
>
> Yeah, the reason I said 'almost' wasn't because of a good UUID generator, - it's the bad ones.
>  
> IE, people using bad random sources, etc which dramatically increase the chance of a collision - ie if you are only getting 30 bits of randomness, you could run into a collision fairly quickly.
>  
> Adam
>  
>   
>
>     -----Original Message-----
>
>     From: opensim-users-bounces at lists.berlios.de <mailto:opensim-users-bounces at lists.berlios.de> [mailto:opensim-users-
>
>     bounces at lists.berlios.de <mailto:bounces at lists.berlios.de>] On Behalf Of Sean Dague
>
>     Sent: Friday, 31 October 2008 4:48 PM
>
>     To: opensim-users at lists.berlios.de <mailto:opensim-users at lists.berlios.de>
>
>     Subject: Re: [Opensim-users] [Opensim-dev] Grid Numberging
>
>      
>
>     Dr Scofield wrote:
>
>         
>
>         Frisby, Adam wrote:
>
>               
>
>             Shouldn't UUIDs by definition be unique?
>
>              
>
>              
>
>              
>
>             IE -- if your generating them randomly a collision is almost
>
>             guaranteed to never ever occur.
>
>                     
>
>         "almost" being a key word here...
>
>               
>
>     "...after generating 1 billion UUIDs every second for the next 100
>
>     years, the probability of creating just one duplicate would be about
>
>     50%. The probability of one duplicate would be about 50% if every
>
>     person on earth owns 600 million UUIDs." <http://en.wikipedia.org/wiki/UuidJusttokeep>
>
>       <http://en.wikipedia.org/wiki/UuidJusttokeep>
>
>     http://en.wikipedia.org/wiki/Uuid <http://en.wikipedia.org/wiki/UuidJusttokeep>
>
>       <http://en.wikipedia.org/wiki/UuidJusttokeep>
>
>     Just to keep " <http://en.wikipedia.org/wiki/UuidJusttokeep>almost" in perspective,
>
>      
>
>             -Sean
>
>      
>
>     --
>
>     Sean Dague / Neas Bade
>
>     sdague at gmail.com <mailto:sdague at gmail.com>
>
>     http://dague.net <http://dague.net/>
>
>      
>
>         
>
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