[Opensim-users] Terrain Textures
Athanasios Anastasiou
athanastasiou at gmail.com
Wed Jun 25 18:52:28 UTC 2008
Hello everyone
Just a quick question about applying different terrain textures to
regions in opensim.
Is there a "proper" way of doing it instead of simply changing the
textures from the corresponding folder?
Also, is there a way to control the blending and height range that these
textures are applied for? For example, i want some snow on the top of
the mountains and grass to be spread at higher and lower heights. From
my experiments so far it seems that texture blending (where grass stops
and soil only starts or where soil stops and solid rock starts) only
depends on height. (What if i want a completely rocky no-mans land from
the bottom of the deepest sea to the top of the highest mountain?)
Fairly new to opensim so please keep your rocket-launchers at stand-by :-)
Looking forward to hearing from you
Athanasios
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