[Opensim-users] Second Inventory

Garth FairChang garth at fairchang.com
Wed Jun 25 16:18:13 UTC 2008


Hi

I can confirm. Only failed on scripted items. It replaces scripts with 
placeholders of the same name.

Yesterday I created an account (Garth FairChang) on Tribalnet and used 
Second Inventory to transfer my shape, skin, eyes, hair and pants, shirt 
and shoes.

The trick when transferring items with textures is to use Advanced 
Restore and have it create a unique UUID for the textures.

Garth FairChang

Stefan Andersson wrote:
> Hi, alll!
>  
> I was wondering if anybody has ever actually succeeded in transferring 
> content between Second Life and OpenSim using Second Inventory?
>  
> It seems, in theory, it should support it, but I haven't heard anybody 
> actually being able to transfer textured asset or objects. Second 
> Inventory claims I should be able to, and the software obviously has 
> the gui elements for it,
>  
> but when I try to transfer a clothing item, the clothing item asset 
> data transfers fine, but the textures just show up as grey - 
> regardless of permissions (I've created my own assets, but still no luck)
>  
> Can anybody actually confirm that they succeeded in 
> transferring complex items with Second Inventory from Second Life to 
> an OpenSim grid?
>
> Best regards,
> Stefan Andersson
> OpenSim core developer
> Tribal Media AB
>  
> Join the 3d web revolution : http://tribalnet.se/
>  
>
>
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