[Opensim-dev] Rép. : llSetTimerEvent accuracy
Michel Beauregard
gimisa at yahoo.fr
Sun Mar 20 16:13:54 UTC 2016
I would represent that its not the only difference.
For instance I use osConsoleCommand(string command) for oar loading.
This command failure mode is well handle with window but lack the same behavior and freeze the simulator in mono from what I was witness.
As far as I understand window .NET-framework is not opensource, MONO is only doing the job partly to supplement the functionalities for linux user.
You could try your test running the new .NET-core (https://dotnet.github.io/getting-started/) release by window to support mutliplatform including linux and do your test again see if that covers it better.
Not a very satisfactory answer with opensim being net based .
gimisa
--------------------------------------------
En date de : Sam, 19.3.16, Jeff Kelley <opensim at pescadoo.net> a écrit :
Objet : [Opensim-dev] llSetTimerEvent accuracy
À : opensim-dev at opensimulator.org
Date: samedi 19 mars 2016 19 h 43
I always thought that llSetTimerEvent
was grossly inaccurate when
working with fast timer (~ 0.1s) and this opinion is shared
among
scripters.
That's only true on MONO.
I recently had a try on Windows. The difference is
shocking.
Typical Linux figures :
[13:49] Primitive: 99.913000
[13:49] Primitive: 100.266000
[13:49] Primitive: 100.483000
[13:49] Primitive: 99.974000
[13:49] Primitive: 100.312000
[13:49] Primitive: 100.013000
[13:49] Primitive: 134.192000
[13:49] Primitive: 100.383000
[13:49] Primitive: 100.304000
Admit it, that's just crap.
Windows :
[13:44] Primitive: 100.000200
[13:44] Primitive: 100.000100
[13:44] Primitive: 100.000100
[13:44] Primitive: 100.000200
[13:44] Primitive: 100.000100
[13:44] Primitive: 100.000200
[13:44] Primitive: 100.000100
[13:44] Primitive: 100.000100
[13:44] Primitive: 100.000200
That's a near-perfect clock.
Times in milliseconds.
MinTimerInterval = 0.05
Is there anything we can do to make MONO less crappy?
-- Jeff
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