[Opensim-dev] OpenSim - New Mumble/Murmur Module

Terry Ford terry at digiworldz.com
Mon Sep 28 23:01:27 UTC 2015


Hi Melanie,

I'll get with Cinder and see if we can clean up what we have and make it 
available.

~Terry

On 9/28/2015 6:59 PM, Melanie wrote:
> Hi,
>
> the best way to get hands and eyes on a project is to publish it.
> You never did post any links but I'm sure the community would do the
> rest of the needed work if you just posted what you have now.
>
> - Melanie
>
> On 28/09/2015 23:14, Terry Ford wrote:
>> Hello Melanie,
>>
>> Thanks for asking about it.
>> We had some early success on a windows based viewer, but ran into some
>> snags.
>> Cinder was working on it and ran into some issues with qt and we
>> eventually shelved it and I purchased a VIVOX license instead.
>> We had a working OpenSim module installed and working and a custom
>> Firestorm viewer with the needed changes.
>> We had very sporadic luck with a mac version - it was very problematic.
>>
>> Later, Douglas @ MOSES offered to help, but went on to something else
>> instead so no work was done there by him or his team that I'm aware of.
>>
>> There was some talk recently about revisiting it, but some birdies are
>> talking about some potential LL changes to how SLVoice is going to work
>> and we thought we'd wait and see how that shakes out.
>>
>> I'm sure Cinder could point you to the code if you're interested in
>> taking a look at it.
>> I think it would be wonderful for a mumble/murmur solution to be
>> available to the community.
>>
>> Thanks,
>> ~Terry
>>
>> On 9/28/2015 3:49 PM, Melanie wrote:
>>> Hi Terry,
>>>
>>> it's gone quiet around this voice solution - is it still going to
>>> become available?
>>>
>>> - Melanie
>>>
>>> On 05/01/2015 02:39, Terry Ford wrote:
>>>> Hi All,
>>>>
>>>> Digital Worlds Group, LLC has recently contracted with a viewer
>>>> developer to help us to create a new Murmur/Mumble Voice solution for
>>>> OpenSim.
>>>> We have most of this solution ready for use, but it does need some
>>>> further work.
>>>>
>>>> The solution requires viewer code, opensim code, and the murmur server
>>>> to be installed and used.
>>>> We currently have a version of Firestorm with the required code.
>>>> This viewer code will be on a publicly accessible git repository for all
>>>> to access and should be easy for all other viewers to grab and include
>>>> in those releases as well.
>>>>
>>>> This solution uses the latest available release of the Murmur Server.
>>>>
>>>> We plan to release the OpenSim code as Open Source as well, and intended
>>>> on using a BSD 3 clause license, but we want to ensure that any and all
>>>> future changes to this code are contributed back to the community.
>>>> We hope our code will be included into OpenSim core so that everyone can
>>>> benefit, but we want to know if anyone would take issue with an included
>>>> clause that specify all changes to the code be contributed back to the core?
>>>>
>>>> Commercial or private use of the code will be permitted for any use,
>>>> without exclusions, but we want to make sure that everyone can benefit
>>>> from any changes others make as well, making this a true community owned
>>>> project.
>>>>
>>>> Anyone have any reservations about such a declaration in our license?
>>>>
>>>> Thanks.
>>>>
>>>>
>>>>
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>>
>>
>>
>>
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-- 
---------------------
*Terry Ford*
DigiWorldz Grid
http://digiworldz.com
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