[Opensim-dev] Still on Sim and Phys Frames per Second (FPS)

GarminKawaguichi garmin.kawaguichi at magalaxie.com
Tue Nov 10 16:48:20 UTC 2015


Iquite agree with what Seth wrote.

GCI

Le 09/11/2015 16:05, Seth Nygard a écrit :
> Let the FPS wars begin so there can be confusion everywhere...
> Now those that want to can set a ridiculous fudge factor and show 
> 11000000FPS - WOW, look, waaaaaaay faster than "that other grid"!
>
> I firmly disagree in adding anything that allows artificially inflated 
> metrics for any value.  At this stage the configurable fudge factor is 
> an even worse "fix" IMHO.
>
> The correct fix is really to communicate the correct value(s) and put 
> pressure on the viewer developers to fix their lag calculation(s).  
> People can be expected to update their viewer(s) which is not an 
> unrealistic expectation.  People running old and/or unsupported 
> viewers already have a plethora of issues they need to be aware of and 
> things that don't work right, so why is the lag indicator any different?
>
> If we must have this user configurable then, instead of a fudge factor 
> value it should be a simple boolean setting such as;
> ShowArtificiallyInflatedAndIncorrectFPS = false;
> ShowArtificiallyInflatedAndIncorrectFPS = true;
>
> On my grid I have made it a point to inform everyone that the 
> calculated lag indicator is broken and the 11FPS is in the correct and 
> normal value.  I also point out that what used to be shown was in fact 
> a falsified and artificially inflated value to make things look like 
> "that other grid".  Most people simple say "Oh yeah, I never paid 
> attention to that anyhow.  It doesn't work right any of the time 
> anyhow".  Many then say they looked at the wiki but couldn't find any 
> information on what to expect.
>
> If whenever people ask for documentation the standard reply from the 
> dev community is "read the code" then why is it so hard to ask for, 
> and expect the viewers to be fixed and updated?
>
> -Seth
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