[Opensim-dev] Still on Sim and Phys Frames per Second (FPS)
GarminKawaguichi
garmin.kawaguichi at magalaxie.com
Tue Nov 10 16:48:20 UTC 2015
Iquite agree with what Seth wrote.
GCI
Le 09/11/2015 16:05, Seth Nygard a écrit :
> Let the FPS wars begin so there can be confusion everywhere...
> Now those that want to can set a ridiculous fudge factor and show
> 11000000FPS - WOW, look, waaaaaaay faster than "that other grid"!
>
> I firmly disagree in adding anything that allows artificially inflated
> metrics for any value. At this stage the configurable fudge factor is
> an even worse "fix" IMHO.
>
> The correct fix is really to communicate the correct value(s) and put
> pressure on the viewer developers to fix their lag calculation(s).
> People can be expected to update their viewer(s) which is not an
> unrealistic expectation. People running old and/or unsupported
> viewers already have a plethora of issues they need to be aware of and
> things that don't work right, so why is the lag indicator any different?
>
> If we must have this user configurable then, instead of a fudge factor
> value it should be a simple boolean setting such as;
> ShowArtificiallyInflatedAndIncorrectFPS = false;
> ShowArtificiallyInflatedAndIncorrectFPS = true;
>
> On my grid I have made it a point to inform everyone that the
> calculated lag indicator is broken and the 11FPS is in the correct and
> normal value. I also point out that what used to be shown was in fact
> a falsified and artificially inflated value to make things look like
> "that other grid". Most people simple say "Oh yeah, I never paid
> attention to that anyhow. It doesn't work right any of the time
> anyhow". Many then say they looked at the wiki but couldn't find any
> information on what to expect.
>
> If whenever people ask for documentation the standard reply from the
> dev community is "read the code" then why is it so hard to ask for,
> and expect the viewers to be fixed and updated?
>
> -Seth
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