[Opensim-dev] Avatars

Melanie melanie at t-data.com
Mon Jul 20 20:54:04 UTC 2015


Hi,

please ask this in opensim-users, you are more likely to get a
response there. This list is for development topics and most here
are programmers, not content creators.

- Melanie

On 20/07/2015 21:32, Robert Martin wrote:
> pardon the sidebar but does anybody know where there is an IAR or OAR
> with some good Mesh avatars??
> 
> (of course if anybody is working on doing a good diverse set of
> avatars chime in)
> 
> On Mon, Jul 20, 2015 at 3:25 PM, Melanie <melanie at t-data.com> wrote:
>> FSAssets is not recommended for all grids. If a grid is not planning
>> to grow to more than 50GB of assets, the standard asset service is
>> easier to set up and manage.
>>
>> FSAssets is specifically designed for large grids.
>>
>> - Melanie
>>
>> On 20/07/2015 16:11, Ai Austin wrote:
>>> Hi everyone... just catching up after a few weeks away.
>>>
>>> Are there any notes on FSAssets and how that module compares to the
>>> default asset mechanism?
>>>
>>> Is it advantageous to use FSAssets in all cases once its tested and working?
>>>
>>> I have reported what seems to be an issue with the
>>> Include-AssetConfig line in Robust[.HG].ini even for the default
>>> original asset handler case... maybe just a Windows issue?
>>>
>>> http://opensimulator.org/mantis/view.php?id=7644
>>>
>>> _______________________________________________
>>> Opensim-dev mailing list
>>> Opensim-dev at opensimulator.org
>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
>>>
>>>
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> 
> 
> 


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