[Opensim-dev] SQLite doen't need Community.CsharpSqlite.dll?

Jim Williams sphere1952 at gmail.com
Sun Jun 8 15:23:01 UTC 2014


Can't write a Mantis without creating an account.



On Sun, Jun 8, 2014 at 11:10 AM, Mister Blue <misterblue at misterblue.com>
wrote:

> It would help me if you could list the Mantis bug/crash reports that are
> keeping you from using 0.8.
>
>
> On Sun, Jun 8, 2014 at 6:49 AM, Jim Williams <sphere1952 at gmail.com> wrote:
>
>> I left OSG first because the grid became unstable for people using the
>> current code as 0.8 nodes started being used.  Has this problem been
>> addressed?
>>
>> I left Metro and returned to OSG (rc2) because after jumping into an 0.8
>> upon returning you became a permanent cloud and had to relog.  Has this
>> problem been addressed?
>>
>> I finally left OSG and put up my own grid on the current release because
>> my scripts will not work under 0.8, and I'm not going to waste time trying
>> to write to a moving target.  I figured I could jump to places and then
>> relog to get home.  Now I'm learning that you are planning on releasing
>> crap I won't even be able to jump into.
>>
>> What you should do is stop 0.8 dead in its tracks and produce an
>> intermediate release that can survive the 0.8 protocol changes but which
>> does not actually introduce any of them.  This intermediate release should
>> fix enough bugs to induce people to move to it, but introduce no new
>> functionality.  Then, once people have generally moved to a release that
>> won't be badly effected by 0.8 you can try introducing it.  What you are
>> doing is subjecting people to your changes without any regard for their
>> needs or desires.  People cannot ignore your changes simply by not using
>> the new release, therefore you are obligated to make those changes in a
>> manner that does not negatively impact people who are slow to update to
>> your latest and greatest (for whatever reason).
>>
>> You have no migration planning at all, and therefore effectively no
>> planning at all.  (And your QA sucks too.)
>>
>> (I'm not trying to catch flies, I'm trying to kill cockroaches.  Enough
>> people are playing nice-nice, and the results are not good.  I'd like to 1)
>> see some of the programmers leave, and 2) see the procedures changed so
>> that it isn't the people who want to make new toys who set the development
>> agenda, such that 3) Opensim finally gets some QA.)
>>
>>
>>
>> On Sun, Jun 8, 2014 at 8:40 AM, Shaun T. Erickson <ste at smxy.org> wrote:
>>
>>> Jim,
>>>
>>> It could, until just a couple days ago, but that's been lessened
>>> significantly. Now, it won't let you teleport to it, if you're coming from
>>> older code, if the destination is larger than 256x256. That eliminates a
>>> huge problem, right there. You get a nice, graceful refusal of the teleport
>>> and no crash.
>>>
>>> Now, it is still true, that if you wish to teleport from a 0.8, 256x256
>>> region to a region larger than 256x256, you must be using a viewer that
>>> supports large regions. I don't think that is unreasonable.
>>>
>>> However, if it were possible for the large region to determine whether
>>> the incoming viewer is new enough to support it or not, then I would be in
>>> favor of it gracefully refusing teleports from viewers that do not. That
>>> would close the other vector for crashes due to old code.
>>>
>>> -ste
>>>
>>> P.S.: As the saying goes, "you catch more flies with honey, than you do
>>> with vinegar." Something to keep in mind.
>>>
>>> On 6/8/14, 7:56 AM, Jim Williams wrote:
>>>
>>>> What I do know is that 0.8 is giving people who do not use it grief.
>>>>
>>>
>>> _______________________________________________
>>> Opensim-dev mailing list
>>> Opensim-dev at opensimulator.org
>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
>>>
>>
>>
>>
>> --
>> No essence.  No permanence.  No perfection.  Only action.
>>
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>>
>>
>
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>


-- 
No essence.  No permanence.  No perfection.  Only action.
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