[Opensim-dev] SQLite doen't need Community.CsharpSqlite.dll?
Mister Blue
misterblue at misterblue.com
Sun Jun 8 15:10:53 UTC 2014
It would help me if you could list the Mantis bug/crash reports that are
keeping you from using 0.8.
On Sun, Jun 8, 2014 at 6:49 AM, Jim Williams <sphere1952 at gmail.com> wrote:
> I left OSG first because the grid became unstable for people using the
> current code as 0.8 nodes started being used. Has this problem been
> addressed?
>
> I left Metro and returned to OSG (rc2) because after jumping into an 0.8
> upon returning you became a permanent cloud and had to relog. Has this
> problem been addressed?
>
> I finally left OSG and put up my own grid on the current release because
> my scripts will not work under 0.8, and I'm not going to waste time trying
> to write to a moving target. I figured I could jump to places and then
> relog to get home. Now I'm learning that you are planning on releasing
> crap I won't even be able to jump into.
>
> What you should do is stop 0.8 dead in its tracks and produce an
> intermediate release that can survive the 0.8 protocol changes but which
> does not actually introduce any of them. This intermediate release should
> fix enough bugs to induce people to move to it, but introduce no new
> functionality. Then, once people have generally moved to a release that
> won't be badly effected by 0.8 you can try introducing it. What you are
> doing is subjecting people to your changes without any regard for their
> needs or desires. People cannot ignore your changes simply by not using
> the new release, therefore you are obligated to make those changes in a
> manner that does not negatively impact people who are slow to update to
> your latest and greatest (for whatever reason).
>
> You have no migration planning at all, and therefore effectively no
> planning at all. (And your QA sucks too.)
>
> (I'm not trying to catch flies, I'm trying to kill cockroaches. Enough
> people are playing nice-nice, and the results are not good. I'd like to 1)
> see some of the programmers leave, and 2) see the procedures changed so
> that it isn't the people who want to make new toys who set the development
> agenda, such that 3) Opensim finally gets some QA.)
>
>
>
> On Sun, Jun 8, 2014 at 8:40 AM, Shaun T. Erickson <ste at smxy.org> wrote:
>
>> Jim,
>>
>> It could, until just a couple days ago, but that's been lessened
>> significantly. Now, it won't let you teleport to it, if you're coming from
>> older code, if the destination is larger than 256x256. That eliminates a
>> huge problem, right there. You get a nice, graceful refusal of the teleport
>> and no crash.
>>
>> Now, it is still true, that if you wish to teleport from a 0.8, 256x256
>> region to a region larger than 256x256, you must be using a viewer that
>> supports large regions. I don't think that is unreasonable.
>>
>> However, if it were possible for the large region to determine whether
>> the incoming viewer is new enough to support it or not, then I would be in
>> favor of it gracefully refusing teleports from viewers that do not. That
>> would close the other vector for crashes due to old code.
>>
>> -ste
>>
>> P.S.: As the saying goes, "you catch more flies with honey, than you do
>> with vinegar." Something to keep in mind.
>>
>> On 6/8/14, 7:56 AM, Jim Williams wrote:
>>
>>> What I do know is that 0.8 is giving people who do not use it grief.
>>>
>>
>> _______________________________________________
>> Opensim-dev mailing list
>> Opensim-dev at opensimulator.org
>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
>>
>
>
>
> --
> No essence. No permanence. No perfection. Only action.
>
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at opensimulator.org
> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://opensimulator.org/pipermail/opensim-dev/attachments/20140608/df511dec/attachment-0001.html>
More information about the Opensim-dev
mailing list