[Opensim-dev] Variable size region progress
R.Gunther
rigun at rigutech.nl
Tue Nov 5 18:54:03 UTC 2013
whats the git command line to download your var opensim code ?
really want to try it before i move to some other steps.
On 2013-11-05 08:08, Mister Blue wrote:
> An update on 'varregion' development:
>
> As some of you know, I've taken on the task of porting the Aurora
> variable region feature into OpenSimulator.
>
> The port uses the Aurora's protocol extensions so the existing
> Firestorm and Singularity Aurora Support will work for OpenSimulator.
> The larger regions size will be restricted to multiples of 256 meters
> and adjacent regions (the ability to have other regions spacially next
> to larger regions) will not be implemented. Additionally, the large
> regions must be square.
>
> All of the code is in the 'varregion' branch of the OpenSimulator git
> repository. The implementation is downward compatible in that all
> existing 256x256 region functionality will continue to work. Things
> like storing terrain information in the database only change if a
> larger region size is specified.
>
> The basic functionality is working and here is a video of me driving
> around a 1024x1024 sized region. The raised area in one corner of the
> large region is the standard 256x256 region size. The viewer is the
> latest Singularity alpha but even it limits draw distance to 1024.
>
> http://youtu.be/aCDOnfb_n_M
>
> There is still testing and debugging to be done before this goes
> mainstream, but larger regions are around the corner.
>
> If you are feeling adventurous, I need people who are willing to run
> existing 256x256 regions with the 'varregion' branch code. If I can
> verify that existing, legacy region configurations are not broken by
> the new code, the 'varregion' branch can be merged into the 'master'
> branch. If you are up for testing, send me a line.
>
> -- mb
>
>
>
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