[Opensim-dev] IRegisterInterface for extending scene entities

Oren Hurvitz orenh at kitely.com
Fri Jan 4 19:21:43 UTC 2013


The typing problem is already solved since the dynamic attributes are
implemented using OSD.

Your proposal is much more complicated than the currently proposed
attributes, and I don't want to suppress a good solution in favor of a
perfect solution that might never be implemented (I assume you're too busy
with BulletSim to do this...) Furthermore, it would prevent a very exciting
use-case: the ability to use dynamic attributes from a script, using OSSL.
(Well, unless you add a module for that specific purpose, but in that case
you just added a layer of indirection around the key-value store.)

Oren



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