[Opensim-dev] Sending extra prim properties to clients

Oren Hurvitz orenh at kitely.com
Thu Feb 7 07:37:03 UTC 2013


Hi,

Recently Melanie added support for the "Extra Physics Parameters", such as
Physics Shape Type and Density. I implemented support for receiving these
parameters from the client. However, I'm not sure how to send these
parameters *back* to the client, so right now on the client it looks as if
the changes didn't take place because the values remain at 0.

This is an area of the code I'm not familiar with. How does sending prim
properties to clients work? It looks like it's done in
LLClientView.ProcessEntityPropertyRequests(). However, the physics
parameters should be sent in a different packet: ObjectFlagUpdatePacket.
Should this packet be sent automatically whenever we send a prim-properties
packet? That would mean doubling the number of packets sent per prim.

Oren




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