[Opensim-dev] OpenSim scalability, Intel DSG, Distributed Scence Graph
Stanley Yip
stanley.c.yip at gmail.com
Fri Jun 29 01:28:45 UTC 2012
Thanks for the update Dan.
This gives me more info to brainstorm with my team on what we want to
achieve for our project.
Cheers.
Stan
On 29 June 2012 03:50, Lake, Dan <dan.lake at intel.com> wrote:
> Hi Stanley,****
>
> I’m one of the developers of the Distributed Scene Graph technology at
> Intel. We are still working on DSG and using it as a research vehicle while
> we determine the best way to make it available to the OpenSim community. If
> you have some time to spend on the code, then I would be interested in
> working with you on your application. At this time, it’s not at the point
> of “plug and play”.****
>
> ** **
>
> For the benefit of others who might be interested, I’ll share a bit of
> where we are at with DSG. There is a branch from master from about a year
> ago that has the initial release of the DSG code integrated into core. We
> have rewritten much of DSG since then based on early load testing and our
> experience with the code to where we have a version which is modular and
> can run with the latest master. Again, we use this internally for research
> purposes but we are almost to the point where we will conduct load and
> stability testing on a public grid. Stay tuned.. ****
>
> ** **
>
> ~Dan****
>
> ** **
>
> ** **
>
> *From:* opensim-dev-bounces at lists.berlios.de [mailto:
> opensim-dev-bounces at lists.berlios.de] *On Behalf Of *Stanley Yip
> *Sent:* Wednesday, June 27, 2012 6:59 PM
> *To:* opensim-dev at lists.berlios.de
> *Subject:* [Opensim-dev] OpenSim scalability, Intel DSG, Distributed
> Scence Graph****
>
> ** **
>
> Hi everyone,****
>
> ****
>
> Has anyone had experience with Intel DSG, Distributed Scence Graph?****
>
> ****
>
> http://opensimulator.org/wiki/Distributed_Scene_Graph****
>
> ** **
>
> In the project I'm working on we are hosting 800-1,000 delegates at a
> conference and we are looking into how the virtual worlds can be
> used/supported for with big numbers of concurrent avatars.****
>
> ** **
>
> Thanks for any info here and feel free to direct email me.****
>
> ** **
>
> *Stanley Yip*****
>
> Learning Media Developer Gameplay, PLANE
> Digital Education Revolution****
>
> p: 02 9806 1165****
>
> m: 0412 663 662 ****
>
> e: stanley.yip at det.nsw.edu.au****
>
> w: www.plane.edu.au
> t: @planejourney****
>
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