[Opensim-dev] is there a guide to scripting OpenSim with javascript?

BlueWall Slade bluewall.slade at gmail.com
Sat Oct 9 21:15:08 UTC 2010


Some information about the Microsoft.JScript removal ferom Mono:
http://www.mono-project.com/JScript

-j

On Sat, Oct 9, 2010 at 1:37 PM, Serendipity Seraph <sseraph at me.com> wrote:

>
> On Oct 8, 2010, at 5:59 PM, Justin Clark-Casey wrote:
>
> > On 09/10/10 00:57, BlueWall Slade wrote:
> >> I needed to remove js support from the 0.6.9 pf branch I am using to get
> >> it to run on Mono 2.8. The support for js in not in the 2.8 release.
> >
> > Yes, I recall now that this is why it was removed.  So I don't think it's
> coming back too soon, I'm afraid.
>
> Is there a bit deeper conversation archived somewhere than more or less
> "there was a problem on X configuration and we removed it"?   Why was it not
> seen as worth fixing to run on X configuration for instance?
>
> - s
>
> >
> >>
> >>
> >> -j
> >>
> >> On Fri, Oct 8, 2010 at 7:39 PM, Serendipity Seraph <sseraph at me.com
> >> <mailto:sseraph at me.com>> wrote:
> >>
> >>
> >>    On Oct 8, 2010, at 4:28 PM, Justin Clark-Casey wrote:
> >>
> >>     > I don't think Javascript support was ever working properly in
> >>    OpenSim.  The remnants were actually removed quite some time ago.
> >>      If documentation is still referring to this then it's inaccurate.
> >>
> >>    What would it take to resurrect it?  Any pointers to code areas or
> >>    old exchanges on the subject?   It would be a fabulous thing if it
> >>    could be made to work.
> >>
> >>    I have seen it mentioned that OpenSim supports a list of scripting
> >>    languages that include javascript in many places on the web.  Of
> >>    course if such a thing is mention as even a possibility or goal an
> >>    one source says it is actual then you get lots of repeats whether it
> >>    is so or not.   I know this but I hoped it was real anyway.
> >>
> >>    - seren
> >>
> >>     >
> >>     > On 08/10/10 16:37, dz wrote:
> >>     >> Aloha,
> >>     >>
> >>     >> I have not seen such a beast..  The best path forward until one
> >>    exists
> >>     >> seems to be outlined in JustinCC's blog entries regarding his
> >>    experience
> >>     >> with c## scripting..
> >>     >> http://justincc.org/blog/2008/11/21/c-scripting-in-opensim/
> >>    In the
> >>     >> config file, turn on the option to save script with debugging,
> >>      See how
> >>     >> the LSL gets compiled to c##,  and then use the c## stuff as a
> >>    template
> >>     >> to substitute your JavaScript calls....
> >>     >>
> >>     >>
> >>     >>
> >>     >> On Fri, Oct 8, 2010 at 1:12 AM, Serendipity Seraph
> >>    <sseraph at me.com <mailto:sseraph at me.com>
> >>     >> <mailto:sseraph at me.com <mailto:sseraph at me.com>>> wrote:
> >>     >>
> >>     >>    In particular what are the LSL function equivalent names,
> >>    what are
> >>     >>    the current conventions and limitations?  What works and what
> >>     >>    doesn't?   Is there a guide somewhere my frantic googling has
> not
> >>     >>    found?  Perhaps a wiki page or something?
> >>     >>
> >>     >>    - s
> >>     >>
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> >>     >>
> >>     >>
> >>     >>
> >>     >>
> >>     >> _______________________________________________
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> >>     >
> >>     > --
> >>     > Justin Clark-Casey (justincc)
> >>     > http://justincc.org
> >>     > http://twitter.com/justincc
> >>     > _______________________________________________
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> >
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> >>
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> >>
> >>
> >>
> >>
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> >
> >
> > --
> > Justin Clark-Casey (justincc)
> > http://justincc.org
> > http://twitter.com/justincc
> > _______________________________________________
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> > Opensim-dev at lists.berlios.de
> > https://lists.berlios.de/mailman/listinfo/opensim-dev
>
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