[Opensim-dev] OpenSim 0.6.9 Crashing

Teravus Ovares teravus at gmail.com
Tue Jun 8 22:45:50 UTC 2010


Looks like a llPushObject interaction with an avatar that has is no
longer in the simulator.

Regards

Teravus


On Tue, Jun 8, 2010 at 6:09 PM, Justin Clark-Casey
<jjustincc at googlemail.com> wrote:
> On 08/06/10 11:58, Clive Gould wrote:
>>
>> Hi
>>
>> We're currently evaluating OpenSim with a group of National Diploma
>> (17-18 year old) students as part of assessed coursework on a
>> Developing Computer Games unit.
>>
>> I've just upgraded to OpenSim 0.6.9 and the simulator has crashed
>> three times in the last 24 hours.
>>
>> The main cause of crashing we suspect is (as it was with 0.6.8)
>> avatars or objects going outside the 2x2 megaregion boundaries.
>>
>> Is there anything that can be done about this?
>
> I presume that you don't see the same problem with a 2x2 set of 'normal'
> regions?
>
>>
>> Thanks very much
>>
>> Clive
>>
>>
>> I append a excerpt from the console when the simulator crashed. We
>> suspect this may have been bullets from a revolver script going off
>> sim.
>>
>> 16:05:08 - [PRIM INVENTORY]: Update with item Shuriken requested of
>> prim 1513794341 for Rick Astley
>> 16:05:45 - [HGScene]: RezObject
>> itemID=1f188729-5c0c-4824-8276-04ab00212947
>> fromTaskID=00000000-0000-0000-0000-000000000000
>> 16:05:45 - [HG INVENTORY CONNECTOR]: GetItem
>> 1f188729-5c0c-4824-8276-04ab00212947 for user
>> 56f4e8b2-a722-1a5f-b9ba-d5b8aadfa38e
>> 16:05:45 - [HGScene]: user's asset server is the local region's asset
>> server
>> 16:05:45 - [HG INVENTORY CONNECTOR]: GetItem
>> 1f188729-5c0c-4824-8276-04ab00212947 for user
>> 56f4e8b2-a722-1a5f-b9ba-d5b8aadfa38e
>> 16:05:52 - [XEngine]: Loaded script Shuriken.New Script, script UUID
>> 12866316-307b-45b2-b928-90e9c21220a2, prim UUID
>> 1019aa4b-6228-4a8a-8e55-1e06ab504656 @<63.9063, 81.05708, 20.32193>
>> 16:06:02 - [SCENE]: Storing Shuriken,
>> 84a31b18-f9a6-4867-a6e3-900eb7761336 in Rookery_SW
>> 16:06:03 - [SIT]: Client requested Sit Position:<0.1941834,
>> 0.007125855, -0.09695245>
>> 16:06:03 - StandupCode Executed
>> Region (root) # `Stacktrace:
>>
>>  at (wrapper managed-to-native) Ode.NET.d.BodyAddForce
>> (intptr,single,single,single)<0x00004>
>>  at (wrapper managed-to-native) Ode.NET.d.BodyAddForce
>> (intptr,single,single,single)<0xffffffff>
>>  at OpenSim.Region.Physics.OdePlugin.OdeCharacter.doForce
>> (OpenMetaverse.Vector3)<0x0003d>
>>  at OpenSim.Region.Physics.OdePlugin.OdeCharacter.AddForce
>> (OpenMetaverse.Vector3,bool)<0x000a6>
>>  at OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.llPushObject
>>
>> (string,OpenSim.Region.ScriptEngine.Shared.LSL_Types/Vector3,OpenSim.Region.ScriptEngine.Shared.LSL_Types/Vector3,int)
>> <0x00c2e>
>>  at (wrapper remoting-invoke-with-check)
>> OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.llPushObject
>>
>> (string,OpenSim.Region.ScriptEngine.Shared.LSL_Types/Vector3,OpenSim.Region.ScriptEngine.Shared.LSL_Types/Vector3,int)
>> <0xffffffff>
>>  at (wrapper xdomain-dispatch)
>> OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.llPushObject
>> (object,byte[]&,byte[]&,string,int)<0xffffffff>
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>>
>
>
> --
> Justin Clark-Casey (justincc)
> http://justincc.org
> http://twitter.com/justincc
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