[Opensim-dev] Super easy question
Michael Cerquoni
nebadon2025 at gmail.com
Fri Aug 20 17:47:43 UTC 2010
here is the Racer kit from OSgrid, it uses pretty standard Vehicle functions
that would operate in second life, though this scripts numbers are probably
not anywhere near what you would use in SL, so this particular vehcile will
not run in secondlife, most especially because its like 150 prims, where as
SL you have the 31 prim limit.
http://nebadon2025.com/iars/OKC_Racer_Kit_0.180X.iar
On Fri, Aug 20, 2010 at 10:36 AM, Jor3l Boa <jor3l at foravatars.com> wrote:
> I had to use llMoveToTarget and other physical functions in order to get a
> vehicle working, not with Vehicle params.. since OS uses a diff engine [SL
> uses havok] is hard to get something working from SL
>
> 2010/8/20 Brianna <wwwench at gmail.com>
>
> I will peruse the OSGrid script forum this weekend and post where needed.
>> this mail list is not the place.
>> Bri
>>
>> *From:* Karen Palen <karenpalensl at gmail.com>
>> *Sent:* Friday, August 20, 2010 6:46 AM
>> *To:* opensim-dev at lists.berlios.de
>> *Subject:* Re: [Opensim-dev] Super easy question
>>
>> There are many of us who would be interested in a working vehicle script
>> if you care to share it!
>>
>> Karen
>>
>> On Fri, Aug 20, 2010 at 5:05 AM, Rustam Rakhimov <rusyasoft at gmail.com>wrote:
>>
>>> Oh
>>>
>>> can u give me your vehicle or at least give some hint how to make that
>>> kind of vehicle ??
>>>
>>> please ....
>>>
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>
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--
Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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