[Opensim-dev] SL viewer 2 testing
Michael Cerquoni
nebadon2025 at gmail.com
Wed Aug 4 01:23:24 UTC 2010
and last time i checked we can not use anything derived from LL viewers.
On Tue, Aug 3, 2010 at 6:20 PM, Michael Cerquoni <nebadon2025 at gmail.com>wrote:
> its not defeatist, but without ripping the meshes or textures from the old
> viewer i don't see how its possible to texture something you don't have a
> mesh for.
>
>
> On Tue, Aug 3, 2010 at 6:08 PM, Melanie <melanie at t-data.com> wrote:
>
>> Why so defeatist?
>>
>> Michael Cerquoni wrote:
>> >>
>> >>
>> >>
>> >>> 2) In the build menu there are options for trees and grass. These
>> >>> options seem to loose textures.
>> >>>
>> >>
>> >> Yes. We will need to add suitably licensed textures to the OpenSim
>> library
>> >> for this.--
>> >>
>> >
>> >
>> > this one really sucks, these textures are not going to be easy to
>> replace at
>> > all, virtually impossible if you ask me.
>> >
>> >
>> > Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
>> >
>> >
>> >
>> > ------------------------------------------------------------------------
>> >
>> > _______________________________________________
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>
>
>
> --
> Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
>
--
Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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