[Opensim-dev] SL viewer 2 testing
Michael Cerquoni
nebadon2025 at gmail.com
Wed Aug 4 01:20:12 UTC 2010
its not defeatist, but without ripping the meshes or textures from the old
viewer i don't see how its possible to texture something you don't have a
mesh for.
On Tue, Aug 3, 2010 at 6:08 PM, Melanie <melanie at t-data.com> wrote:
> Why so defeatist?
>
> Michael Cerquoni wrote:
> >>
> >>
> >>
> >>> 2) In the build menu there are options for trees and grass. These
> >>> options seem to loose textures.
> >>>
> >>
> >> Yes. We will need to add suitably licensed textures to the OpenSim
> library
> >> for this.--
> >>
> >
> >
> > this one really sucks, these textures are not going to be easy to replace
> at
> > all, virtually impossible if you ask me.
> >
> >
> > Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
> >
> >
> >
> > ------------------------------------------------------------------------
> >
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--
Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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