[Opensim-dev] SL viewer 2 testing
Justin Clark-Casey
jjustincc at googlemail.com
Wed Aug 4 00:32:07 UTC 2010
On 03/08/10 14:40, Olli Aro wrote:
> Hi all,
>
> Have been playing around with SL viewer 2 and the latest OpenSim
> version(well moap branch actually) the last couple of days. While it
> seems to be mostly working fine there are couple of snags I have
> noticed. Thought will start a mailing list thread in order to collect
> them. Maybe other people can add on this and then we will have a full
> picture on how far we are for compatibility?
>
> So here we go:
>
> 1) World map is not working – It seems like the map tiles are named ok
> but the images are coming from somewhere else. The small map is working ok.
Yes, I remember hearing that the map tile location was hard-coded for Linden Lab but this has since been changed. I'm
not yet sure how to change this, though.
>
> 2) In the build menu there are options for trees and grass. These
> options seem to loose textures.
Yes. We will need to add suitably licensed textures to the OpenSim library for this.
>
> 3) It seems that the moap web texture does not persist if the server is
> restarted.
This may have been due to a bug in the mysql moap persistence implementation. This should now be fixed.
--
Justin Clark-Casey (justincc)
http://justincc.org
http://twitter.com/justincc
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