[Opensim-dev] Opensim Prims

Teravus Ovares teravus at gmail.com
Fri Sep 18 22:33:28 UTC 2009


Turn on the OpenDynamicsEngine physics plugin and the Meshmerizer Mesher plugin.

Regards

Teravus

On Fri, Sep 18, 2009 at 5:52 PM, André Filipe <andrefilipemb at gmail.com> wrote:
> I have a problem in OpenSim where editing objects parameters like path-cut,
> hole, etc only change the object visual representation, the physical remains
> the same. For example, make a large hollow cylinder, like a pipe. The avatar
> wont pass through the hole, doesnt matter the size of the cylinder. It means
> the physical representation of the hollow cylinder is still a solid cylinder
> without any holes in it. I see that in Science Sim this doesnt happen. If I
> create a large pipe the avatar can pass through it. What is the trick??
>
>
>
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