[Opensim-dev] Profanity filter

Christophe, Jean-Charles Narbonne christophe31 at gmail.com
Mon Sep 7 20:44:36 UTC 2009


Hi

I think it should be easyer to run an IRC server, use IRC tools for this and
use the IRC bridge of OpenSim...

Christophe Narbonne

On Mon, Sep 7, 2009 at 10:38 PM, Olli Aro <olli_aro at yahoo.co.uk> wrote:

> Great, thanks.
>
> I will try that.
>
> Olli
>
> > -----Original Message-----
> > From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> > bounces at lists.berlios.de] On Behalf Of diva at metaverseink.com
> > Sent: 07 September 2009 17:47
> > To: opensim-dev at lists.berlios.de
> > Subject: Re: [Opensim-dev] Profanity filter
> >
> > This can be done with a region module.
> > http://opensimulator.org/wiki/New_Region_Modules
> >
> > Have your module listen to the appropriate events which may be new
> > client event, and then the chat event on that client. (don't know off
> > the top of my head, you'll have to browser through the event manager of
> > scenes and the events thrown by IClientAPI)
> >
> > Olli Aro wrote:
> > > Hi all,
> > >
> > >
> > >
> > > Can anyone recommend what is the best way to add profanity filter
> > > OpenSim chat? Does such module already exist and if not then is the
> > best
> > > way to add it as a dynamic plugin?
> > >
> > >
> > >
> > > Regards,
> > >
> > >
> > >
> > > Olli
> > >
> > >
> > >
> > >
> > >
> > >
> > > ---------------------------------------------------------------------
> > ---
> > >
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-- 
Thanx to free software.
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