[Opensim-dev] Implemented oar merge facility
Robert Klein
rtkwebman at gmail.com
Sun Nov 29 04:12:44 UTC 2009
I really like the that you can load an OAR without disturbing the current
contents and terrain. As mentioned in the opensim-users list it would be
great to have all this functionality as a tab in the Viewer/About Land menu.
You could add all sorts of cool options! :)
Way to go Justin!
-Robert
justincc wrote:
>
> Zonja Capalini wrote:
>> Excellent news. I'd not make the options mutually exclusive, but
>> inclusive, i.e., "save everything from user U in parcel P",
>> "save everything from parcel P", "save everything from user U", etc. I'd
>> allow for UUIDs and FirstName LastName to specify
>> a user.
>>
>> Another nice option would be to add height slices: "save everything
>> [from user U] [in parcel P] between 1000 and 2000 meters".
>> Good for sandboxes and stacked worlds.
>>
>> In the same line of thought, maybe allowing for an x,y,x+dx,y+dy
>> notation would also be nice: "save everythinng
>> [from user U] between 100,100,200,200".
>>
>> Finally, adding group support would be super: "Save everything deeded to
>> group G". Even "save everything created by
>> members of group G and/or deeded to G".
>>
>> Oh, I know that's probably too much to ask, but it was you who asked for
>> feedback, right? :-)
>
> Indeed I did and it's much appreciated :). These are good extra points -
> specifying what to actually save is becoming quite complicated - I will
> probably
> start out simple at first and iterate.
>
> Cool easy things with real world use cases get highest priority :). And
> of
> course it's all dependent on what time I have available :)
>
>>
>> /Zonja
>>
>> On Wed, Nov 25, 2009 at 9:21 PM, Justin Clark-Casey
>> <jjustincc at googlemail.com <mailto:jjustincc at googlemail.com>> wrote:
>>
>> Today I implemented an oar merge facility on OpenSim trunk. A merge
>> can be
>> specified using a --merge switch like so
>>
>> load oar --merge my.oar
>>
>> more details at
>>
>> http://opensimulator.org/wiki/OpenSim_Archives#Usage
>>
>> The merge will leave the existing objects, terrain, region settings
>> and land
>> parcels in place.
>>
>> I'm not sure how useful merging is without a way to save parts of a
>> region
>> (either via parcel or possibly owner id). Feedback appreciated as
>> always.
>>
>> --
>> Justin Clark-Casey (justincc)
>> http://justincc.org
>> http://twitter.com/justincc
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>>
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>
>
> --
> Justin Clark-Casey (justincc)
> http://justincc.org
> http://twitter.com/justincc
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