[Opensim-dev] Collada as Model Format

Gustavo Alberto Navarro Bilbao alberto.navarro.bilbao at gmail.com
Sat May 16 10:24:40 UTC 2009


A silly question: ¿Can be compatible OGRE and COLLADA at the same time?. I
say that because I suppose that there is a great time and effort spent by
the realxtend  and SIRIKATA' teams, working on, and many are expecting in
July for the new RX-NG and SIRIKATA, and
would be a pity not to make the already developed.

Best regards



2009/5/16 Jani Pirkola <jpirkola at gmail.com>

> Immersive Education initiative (IEd) has decided in its Technical Working
> Group to support COLLADA as the format to transfer assets between different
> platforms.
>
> http://maxping.org/business/news/immersive-education-adds-support-for-realxtend.aspx
>
> To further support COLLADA, IEd and Khronos launched a contest for
> developing content using the format.
>
> http://maxping.org/business/real-life/champion-the-3d-web-using-collada.aspx
>
> Best regards,
> Jani
>
> 2009/5/16 Tommi Laukkanen <tommi.s.e.laukkanen at gmail.com>
>
> Hello
>>
>> As custom viewers start to emerge I would like to point to Collada
>> specification as one format which could
>> be used to support freestyle models (meshes):
>>
>> This document describes the COLLADA schema. COLLADA is a COLLAborative
>> Design Activity that
>> defines an XML-based schema to enable 3-D authoring applications to
>> freely exchange digital assets
>> without loss of information, enabling multiple software packages to be
>> combined into extremely powerful
>> tool chains.
>>
>> The specification:
>>
>> http://www.khronos.org/files/collada_spec_1_4.pdf
>>
>> The schema:
>>
>> http://www.khronos.org/files/collada_schema_1_4
>>
>> -tommi
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>
>
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