[Opensim-dev] Adding scripts to SceneObjectPart

Melanie melanie at t-data.com
Tue Mar 31 14:11:32 UTC 2009


I'm sorry to contradict you. That is a viewer limitation. It would 
take wuite extensive changes to core to be able to fake it to the 
viewer to make every authorized user seem the owner to the viewer. 
It just won't show the option unless you are owner...

Melanie

Teravus Ovares wrote:
> I think what Melanie means is, it isn't possible without tweaking the
> permissions module.    This is OpenSource :).    There isn't really a
> 'can't'.
> 
> Sincerely
> 
> Teravus
> 
> On 3/30/09, Melanie <melanie at t-data.com> wrote:
>> Only the owner can view script source. Making a script viewable for
>> anyone is not possible. I believe you need to use either 00038000 or
>> 0001c000 to get full perms.
>>
>> Melanie
>>
>> Mike Mazur wrote:
>> > Hi,
>> >
>> > On Mon, Mar 30, 2009 at 11:10 PM, Daniel Herzog <dhe at mms-dresden.de> wrote:
>> >> In addition to the method ‘AddTouchScript()’ in the ExtSim module what might
>> >> be possible values that could be assigned to “taskItem.BasePermissions” and
>> >> “taskItem.CurrentPermissions” (line 500 and line 501 in ExtSim.cs)?
>> >>
>> >>
>> >>
>> >> Does 2147483647 stands for ‘not allowed’?
>> >
>> > Unfortunately I was unable to find a value for any permissions
>> > property which allowed viewing of the script source for any script
>> > inserted into a prim in this way. If you do figure out how to do this,
>> > please let me know ;)
>> >
>> > Thanks,
>> > Mike
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>>
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