[Opensim-dev] Bug or Feature? :( A sim is constantly taking abnormal ram space and eventually crashes after a few hours.

Sean Dague sdague at gmail.com
Thu Mar 26 12:35:51 UTC 2009


Salahzar Stenvaag wrote:
> Tell me if I can raise a mantis on this..
> 
> In Cyberlandia we have a sim "prometeo" where some builders are doing some
> interesting building developments. Now there is a real interesting
> architecture made with a certain amount of superprims and some wonderful
> buildings made by some very interestingly crafted rounded prims. In total
> they are around 2200 prims (not so much I have been told). And there are
> around 60 scripts which are not doing anything particular.
> 
> What it happens is that the supporting instance (1 instance holding this
> sim) will go instantly to 400 Mbytes, and after some hours it goes to 1.7 GB
> or REAL memory.
> I don't have any tools to understand what is happening, but this makes this
> island almost impossible to use :(

That's a bug.  I've got a region with a couple thousand prims and a
couple hundred scripts, and it's been running under basically the same
memory profile (~600 MB) for the past 2 weeks.

The rounded prims are sculpties?

	-Sean

-- 
Sean Dague / Neas Bade
sdague at gmail.com
http://dague.net


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