[Opensim-dev] Expanding the P2P approach

Shun-Yun Hu syhu at csie.ncu.edu.tw
Wed Mar 11 07:48:44 UTC 2009


Hello all,

I'd like to ask the same questions :)

But besides server discovery, I think another interesting question is
whether content streaming or even game state management / dissemination can
be done in a P2P fashion (http://ascend.sourceforge.net/P2P-3Dstreaming/).
I'm curious what are the developers' view on this?

Shun-Yun


On Tue, Mar 10, 2009 at 10:59 PM, Tobias Dreher <tdr at mms-dresden.de> wrote:

>  Hi OpenSim-developers,
>
>
>
> I am enthused by OpenSim and would like to participate actively on the
> project.
>
> For me an important aspect is the simplification of cross-linking sims, the
> hypergrid extension is a step in this direction.
>
> How about expanding the P2P approach with new services, such as
> automatically seeking and finding new sims (peers)?
>
> One possible scenario could be the following: I start OpenSim in standalone
> mode (with hypergrid extension) and now I want to discover new Sims without
> knowing the concrete network interface. At that point the new feature could
> start searching for accessible sims and connect afterwards.
>
> Are there already any projects or approaches concerning this scenario.
>
>
>
> Best regards,
>
> Tobias
>
>
>
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>
>
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