[Opensim-dev] Authentication and oAuth
Diva Canto
diva at metaverseink.com
Sun Mar 1 18:27:14 UTC 2009
Just to keep the record straight, the Capabilities concept is about 50
years old. It was devised at about the same time as ACLs. For a number
of reasons, ACLs have dominated the field. See here for a nice
historical perspective:
http://www.nabble.com/On-the-Spread-of-the-Capability-Approach-to5608409.html
Tommi Laukkanen wrote:
> Hi Diva
>
> Thanks for the analysis. I have to admit I have only fastly scanned
> the oAuth spec. They advertise that it works for desktop applications
> so I assume it should not necessarily be too complex for the end
> user and not too hard to implement either. Someone would need to
> study / poc it or get a statement from the oAuth team. If the viewer
> acts as users and regions are consumers it could be that it can be
> nicely automated and hidden from the user. This would allow us to use
> all those identity providers who have adopted oAuth. Personally I
> think identity management, authentication and authorisation are so
> well known fields that it would be odd if we had to invent it from
> scratch. That said we should not try bend a standard to something
> which is not suitable for.
>
> In the end it is important to realise that this is not just about
> virtual worlds but all identity management in the net. No user wants
> to upkeep separate credentials just for virtual worlds. Besides web
> and vws will become more and more entangled in the long run. If we
> want to have a system which will fly in the near future we should
> stick our identity eggs to same basket with the rest of the internet
> crowd.
>
> regards,
> Tommi
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