[Opensim-dev] Authentication and oAuth

Diva Canto diva at metaverseink.com
Sun Mar 1 18:27:14 UTC 2009


Just to keep the record straight, the Capabilities concept is about 50 
years old. It was devised at about the same time as ACLs. For a number 
of reasons, ACLs have dominated the field. See here for a nice 
historical perspective: 
http://www.nabble.com/On-the-Spread-of-the-Capability-Approach-to5608409.html

Tommi Laukkanen wrote:
> Hi Diva
>  
> Thanks for the analysis. I have to admit I have only fastly scanned 
> the oAuth spec. They advertise that it works for desktop applications 
> so I assume it should not necessarily be too complex for the end 
> user and not too hard to implement either. Someone would need to 
> study / poc it or get a statement from the oAuth team. If the viewer 
> acts as users and regions are consumers it could be that it can be 
> nicely automated and hidden from the user. This would allow us to use 
> all those identity providers who have adopted oAuth. Personally I 
> think identity management, authentication and authorisation are so 
> well known fields that it would be odd if we had to invent it from 
> scratch. That said we should not try bend a standard to something 
> which is not suitable for.
>  
> In the end it is important to realise that this is not just about 
> virtual worlds but all identity management in the net. No user wants 
> to upkeep separate credentials just for virtual worlds. Besides web 
> and vws will become more and more entangled in the long run. If we 
> want to have a system which will fly in the near future we should 
> stick our identity eggs to same basket with the rest of the internet 
> crowd.
>  
> regards,
> Tommi
> ------------------------------------------------------------------------
>
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