[Opensim-dev] The state of content tools
diva at metaverseink.com
diva at metaverseink.com
Wed Jul 22 16:59:46 UTC 2009
Hi everyone,
What is the state of the art for converting pre-existing 3D content into
SL-OpenSim prims/sculpties? I'm thinking AutoCAD, Maya, Sketchup, among
others. I'm involved in a project that really needs this kind of content.
My people tell me that importing from Blender works well, as long as the
model has been done in specific ways. They also tell me there are offers
out there for AutoCAD-like tools but they can only be tried after
purchase. I would do that, but before I buy anything I want to make sure
it works well.
Any and all advice very much appreciated. If there's anything I can do
in core opensim to facilitate this kind of content, I'll look into it
because I really need it.
Thanks.
Crista
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