[Opensim-dev] The state of content tools

diva at metaverseink.com diva at metaverseink.com
Wed Jul 22 16:59:46 UTC 2009


Hi everyone,

What is the state of the art for converting pre-existing 3D content into 
SL-OpenSim prims/sculpties? I'm thinking AutoCAD, Maya, Sketchup, among 
others. I'm involved in a project that really needs this kind of content.

My people tell me that importing from Blender works well, as long as the 
model has been done in specific ways. They also tell me there are offers 
out there for AutoCAD-like tools but they can only be tried after 
purchase. I would do that, but before I buy anything I want to make sure 
it works well.

Any and all advice very much appreciated. If there's anything I can do 
in core opensim to facilitate this kind of content, I'll look into it 
because I really need it.

Thanks.

Crista



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