[Opensim-dev] Request for documentation - InventoryItems.InvType
Frisby, Adam
adam at deepthink.com.au
Thu Jul 16 04:46:21 UTC 2009
Thanks
> -----Original Message-----
> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> bounces at lists.berlios.de] On Behalf Of jradford
> Sent: Wednesday, 15 July 2009 8:31 PM
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Request for documentation -
> InventoryItems.InvType
>
> From Libomv:
>
> /// <summary>
> /// Inventory Item Types, eg Script, Notecard, Folder, etc
> /// </summary>
> public enum InventoryType : sbyte
> {
> /// <summary>Unknown</summary>
> Unknown = -1,
> /// <summary>Texture</summary>
> Texture = 0,
> /// <summary>Sound</summary>
> Sound = 1,
> /// <summary>Calling Card</summary>
> CallingCard = 2,
> /// <summary>Landmark</summary>
> Landmark = 3,
> /*
> /// <summary>Script</summary>
> //[Obsolete("See LSL")] Script = 4,
> /// <summary>Clothing</summary>
> //[Obsolete("See Wearable")] Clothing = 5,
> /// <summary>Object, both single and coalesced</summary>
> */
> Object = 6,
> /// <summary>Notecard</summary>
> Notecard = 7,
> /// <summary></summary>
> Category = 8,
> /// <summary>Folder</summary>
> Folder = 8,
> /// <summary></summary>
> RootCategory = 9,
> /// <summary>an LSL Script</summary>
> LSL = 10,
> /*
> /// <summary></summary>
> //[Obsolete("See LSL")] LSLBytecode = 11,
> /// <summary></summary>
> //[Obsolete("See Texture")] TextureTGA = 12,
> /// <summary></summary>
> //[Obsolete] Bodypart = 13,
> /// <summary></summary>
> //[Obsolete] Trash = 14,
> */
> /// <summary></summary>
> Snapshot = 15,
> /*
> /// <summary></summary>
> //[Obsolete] LostAndFound = 16,
> */
> /// <summary></summary>
> Attachment = 17,
> /// <summary></summary>
> Wearable = 18,
> /// <summary></summary>
> Animation = 19,
> /// <summary></summary>
> Gesture = 20
> }
>
>
> On Wed, 15 Jul 2009 22:56:07 -0400, "Frisby, Adam"
> <adam at deepthink.com.au>
> wrote:
> > Does anyone know what the values of InventoryItems.InvType represent?
> It's
> > an integer and represents the type of inventory; but I cant seem to
> find
> > any documentation (either in code, or externally) about what the
> integers
> > correlate to.
> >
> > Adam
> >
>
> -- Jim
>
> !DSPAM:370,4a5e9ed719051028312470!
>
>
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