[Opensim-dev] Handling of "Default Media Texture"
Ai Austin
ai.ai.austin at googlemail.com
Thu Jan 22 11:22:28 UTC 2009
>If not, then I imagine that the UUID which is defined by the
>constant DEFAULT_TEXTURE might be able to be defined to reference
>the one which is currently distributed.
What are you referring to here Stefan... I can see no media texture
in the Opensim Library... but I replace the release assets and
inventory folders with the ones from the extended CC Openlibrary
(0.53) at the moment... so maybe the media texture has been added to
the standard Opensim library recently?
More information about the Opensim-dev
mailing list