[Opensim-dev] Status of voice

Mircea Filipescu mircea_the_kitsune at hotmail.com
Tue Jan 20 15:08:21 UTC 2009


I too have been wondering when and if Opensim will come with voice support in its core as well. I was hoping that grid owners and those who run regions wouldn't have to setup a voice server separately and could just enable voice from opensim.ini to get the system started with the simulator instance, although I'm not sure if that will be possible soon. Currently in Opensim.ini.example I can still see the comment "PLEASE NOTE that we don't have voice support in OpenSim quite yet - these configuration options are stubs", so I guess voice is not yet implemented in Opensim but hopefully it won't be long.

Yes, I remember people saying that the RealXtend viewer now supports voice in Opensim. An idea would be adding an opensim compatible slvoice.exe for the Hippo Viewer as well, probably the same SLVoice.exe that REX uses as long as its developers would allow that. I believe voice is important feature as well so maybe one day we will even get it working with the official SL client. Also if anyone believes there's any chance to convince Linden to help a little with this, you can check out this jira I posted a while ago: http://jira.secondlife.com/browse/VWR-9936

> Date: Sun, 18 Jan 2009 12:03:55 +0200
> From: sempuki1 at gmail.com
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Status of voice
> 
> Its been almost a year since I worked on this, but voice is functional
> in a limited manner if you have the time and ability to set everything
> up.
> 
> There is the server-side changes, and gateway app that DrScofld
> created, and a client-side hack that I wrote last year:
> http://xyzzyxyzzy.net/2008/04/18/opensim-voice-support-the-goal-is-in-sight/
> https://sourceforge.net/projects/voipforvw/
> 
> The voipforvw project attempts to reverse engineer the SLVoice.exe
> module that ships with SL viewer.
> 
> The problems with the current state of things:
> - no one is being paid to work on voipforvw anymore
> - there is only 1 real viewer: LL SL client and kin
> - SLVoice.exe/Vivox is proprietary and a black-box
> - no one can work on the LL SL client and OpenSim at the same time
> - Asterisk is a PITA to work with
> - One would need to learn SIP telephony networking details to do a
> proper and secure job of making a VoIP network
> 
> and probably some more.
> 
> My hope is that the upcoming reX viewer will solve some of these issues by:
> - making reX viewer a non-LL derived, BSD-based viewer so people can
> work on both
> - paying people to work on voice for the reX viewer
> - using the hopefully simpler an better supported XMPP protocol suite
> for IM, voice, and video
> 
> I encourage everyone to help us out on our mission when we reach the
> stage where we can release a 0.1 version.
> 
> Cheers,
> 
> On Sun, Jan 18, 2009 at 11:39 AM, Ralf Haifisch <ralf at ralf-haifisch.biz> wrote:
> > Dear all,
> >
> >
> >
> > i haven´t read about the voice features for a while.
> >
> >
> >
> > Yesterday I got in a private discussion on a party, and my contact was one
> > of a german language school.
> >
> > They did already play in SL, but for some reasons form costs to flexibility
> > and having full control – he liked the opensim idea very much.
> >
> >
> >
> > Could someone post a status of voice, esp. spatial sound (they don´t want to
> > go with a separate Skype session, because it would be missing spatial sound
> > related to inworld)
> >
> >
> >
> > I have seen the Asteriks section in opensim.ini – if for testing the problem
> > would be to host a Asterisk Server (or even some other voice-server) I would
> > volunteer for this.
> >
> >
> >
> >
> >
> > Ralf Huelsmann aka Ralf Haifisch
> >
> >
> >
> >
> >
> >
> >
> > _______________________________________________
> > Opensim-dev mailing list
> > Opensim-dev at lists.berlios.de
> > https://lists.berlios.de/mailman/listinfo/opensim-dev
> >
> >
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> Opensim-dev at lists.berlios.de
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