[Opensim-dev] Vehicles in Opensim
Ai Austin
ai.ai.austin at googlemail.com
Thu Jan 15 11:17:39 UTC 2009
the LSL is all going very well indeed, thanks to the developers for
all the work on this. Many scripts I bring over from SL work fine
first time now. But my vehicle scripts simply give a compile error
saying wrong script engine in use. I am using
physics = OpenDynamicsEngine
meshing = ZeroMesher
physical_prim = true
DefaultScriptEngine = "ScriptEngine.DotNetEngine"
I tried switching to XEngine, but then many scripts failed to
compile, so I assume its not as mature in terms of LSL support?
The region XML files have some new (default written) entries in them
that might affect this?
nonphysical_prim_max="0" physical_prim_max="0"
clamp_prim_size="false" object_capacity="0"
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