[Opensim-dev] Groups in OpenSim

Ideia Boa ideiaboa at gmail.com
Mon Feb 16 21:14:00 UTC 2009


+1 to Stefan

Stefan Andersson wrote:
> Yeah,
>  
> I think 'groups' in terms of minimal implementations of functions as 
> defined by our reference client the official Second Life(tm) virtual 
> worlds viewer, is definitively a core module.
>
> I believe that if this central work is done in core instead of on 
> forge, it will give us lots of valuable opportunity to help, discuss 
> and react to changes, instead of it being a 'mushroom' in a corner of 
> the room.
>
> Best regards,
> Stefan Andersson
> Tribal Media AB
>
>  
> ------------------------------------------------------------------------
> Date: Sun, 15 Feb 2009 11:49:14 -0800
> From: cfk at pacbell.net
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Groups in OpenSim
>
> Personally, I would suggest that "groups" is an enabling technology 
> and I would concur that seperating economy notions from groups is a 
> good thing.
>
> For "groups" functionality, the ability to form groups and have group 
> communicaton similar to our IRC channels currently would go a long 
> ways to fleshing out and testing additional functionality under load. 
> We need to use our sims more to understand where the limits are.
>
> Additionally, adding the logic for group ownership of land and objects 
> will help us get closer to a reasonable permissions model and thence 
> closer to 0.7 for OpenSim.
>
> Charles
>
> ------------------------------------------------------------------------
> *From:* Justin Clark-Casey <jjustincc at googlemail.com>
> *To:* opensim-dev at lists.berlios.de
> *Sent:* Sunday, February 15, 2009 10:52:06 AM
> *Subject:* Re: [Opensim-dev] Groups in OpenSim
>
> Frisby, Adam wrote:
> > My personal thoughts would be definitely host on the gforge until
> > completion, then decide on whether it goes into core or not (same as
> > hypergrid).
>
> Personally, considering the modules that are in OpenSim core at the 
> moment, I think that a groups module could
> definitely be considered a core module from the outset (and so be 
> developed in core).  It's by far the biggest piece of
> missing functionality for both an SL-like environment and many of the 
> other virtual environments that one can imagine.
>
> However, having said that it's not as if people have been rushing to 
> implement groups code in core - it has been a
> requested piece of unimplemented functionality for a long time.  So it 
> might be more convenient to develop it outside
> core if non-core developers are going to be working on it.
>
> I guess the situation might be somewhat different again if the groups 
> module also implements integration to other
> systems (perhaps commercial ones) which would be more controversial to 
> place in core.  Though then again I would hope
> that such functionality could be split into further modules, with just 
> the main groups code going into core.
>
> btw, Mike - very glad to see your sponsorship of this as public domain 
> code.  And I very much understand your reluctance
> to talk about sponsored development that hasn't yet been agreed.  All 
> I would say is that the more open everything is,
> the more smoothly everything seems to go in terms of getting code 
> adopted and in terms of interacting with the wider
> OpenSim community.
>
> >
> > 
> >
> > Regards,
> >
> > 
> >
> > Adam
> >
> > 
> >
> > *From:* opensim-dev-bounces at lists.berlios.de 
> <mailto:opensim-dev-bounces at lists.berlios.de>
> > [mailto:opensim-dev-bounces at lists.berlios.de 
> <mailto:opensim-dev-bounces at lists.berlios.de>] *On Behalf Of *Michael
> > Huntington
> > *Sent:* Friday, 13 February 2009 12:55 PM
> > *To:* opensim-dev at lists.berlios.de <mailto:opensim-dev at lists.berlios.de>
> > *Subject:* Re: [Opensim-dev] Groups in OpenSim
> >
> > 
> >
> > Well, I don't mind sharing a little info.. but remember we're still in
> > planning stages and getting the feature list together. Also I 
> personally
> > don't have a problem having this project open during development. So
> > I'll let Adam and the DeepThink team decide on that... I'll host any
> > files if needed or we can use opensim's gforge. All, I'm doing is
> > sponsoring this project.. because I know how much the community would
> > like groups and other features up and running.
> >
> > 
> >
> > Basically we're working on getting economy and groups running.. and
> > hopefully if Diva accepts our offer, we can get groups working across
> > the Hypergrid... (still working on that). DeepThink already has a list
> > of features listed for how we can safely and securely implement groups
> > and economy.
> >
> > 
> >
> > Again, I'm not the most tech savvy person.. I'm just sponsoring this..
> > so Adam can share as much info as he likes.. once we come to a
> > conclusion on what the exact features will be ... but so far it 
> seems he
> > understands what we're looking for in the project.
> >
> > 
> >
> > On Fri, Feb 13, 2009 at 3:49 PM, Frisby, Adam <adam at deepthink.com.au 
> <mailto:adam at deepthink.com.au>
> > <mailto:adam at deepthink.com.au <mailto:adam at deepthink.com.au>>> wrote:
> >
> > I think the consensus with Mike is to develop it on the forge, but I'll
> > let him speak for me here since he's sponsoring it and I don't want to
> > say anything  that may be wrong.
> >
> > 
> >
> > Regards,
> >
> > 
> >
> > Adam
> >
> > 
> >
> > *From:* opensim-dev-bounces at lists.berlios.de 
> <mailto:opensim-dev-bounces at lists.berlios.de>
> > <mailto:opensim-dev-bounces at lists.berlios.de 
> <mailto:opensim-dev-bounces at lists.berlios.de>>
> > [mailto:opensim-dev-bounces at lists.berlios.de 
> <mailto:opensim-dev-bounces at lists.berlios.de>
> > <mailto:opensim-dev-bounces at lists.berlios.de 
> <mailto:opensim-dev-bounces at lists.berlios.de>>] *On Behalf Of *Dahlia 
> Trimble
> > *Sent:* Friday, 13 February 2009 12:48 PM
> >
> >
> > *To:* opensim-dev at lists.berlios.de 
> <mailto:opensim-dev at lists.berlios.de> 
> <mailto:opensim-dev at lists.berlios.de 
> <mailto:opensim-dev at lists.berlios.de>>
> > *Subject:* Re: [Opensim-dev] Groups in OpenSim
> >
> > 
> >
> > Agreed... something like groups is too complex to be submitted all at
> > once, unless it's a module in forge. I've been working on group chat
> > infrastructure and this could cause conflict unless it's developed 
> in an
> > open manner.
> >
> > On Fri, Feb 13, 2009 at 12:43 PM, Justin Clark-Casey
> > <jjustincc at googlemail.com <mailto:jjustincc at googlemail.com> 
> <mailto:jjustincc at googlemail.com <mailto:jjustincc at googlemail.com>>> 
> wrote:
> >
> > Frisby, Adam wrote:
> >  > Yep, Mike here has graciously offered to have us develop it for the
> > public domain. With a little luck we should be starting this one soon,
> > along with some other features he's asked for (I won't ruin any
> > suprises, but they are much-asked for).
> >
> > I don't like to see surprises spoilt either but it would be nice to 
> know
> > what they are sooner rather than later, so that
> > nobody wastes time with duplicate development.
> >
> > Will the development happen in the open commit by commit?
> >
> >
> >  >
> >  > Adam
> >  >
> >  >> -----Original Message-----
> >  >> From: opensim-dev-bounces at lists.berlios.de 
> <mailto:opensim-dev-bounces at lists.berlios.de>
> > <mailto:opensim-dev-bounces at lists.berlios.de 
> <mailto:opensim-dev-bounces at lists.berlios.de>> [mailto:opensim-dev-
> > <mailto:opensim-dev->
> >  >> bounces at lists.berlios.de <mailto:bounces at lists.berlios.de> 
> <mailto:bounces at lists.berlios.de <mailto:bounces at lists.berlios.de>>] On
> > Behalf Of Mike Huntington
> >  >> Sent: Thursday, 12 February 2009 9:11 AM
> >  >> To: opensim-dev at lists.berlios.de 
> <mailto:opensim-dev at lists.berlios.de> 
> <mailto:opensim-dev at lists.berlios.de 
> <mailto:opensim-dev at lists.berlios.de>>
> >  >> Subject: Re: [Opensim-dev] Groups in OpenSim
> >  >>
> >  >> I'm currently in talks with DeepThink to have this developed for my
> >  >> grid. The work will be donated back to the opensim community once
> >  >> finished.  Hopefully work on this will begin later this month.
> >  >>
> >  >> Sent from my iPhone
> >  >>
> >  >> On Feb 12, 2009, at 10:46 AM, Ruud Lathrop 
> <ruud.lathrop at gmail.com <mailto:ruud.lathrop at gmail.com>
> > <mailto:ruud.lathrop at gmail.com <mailto:ruud.lathrop at gmail.com>>>
> >  >> wrote:
> >  >>
> >  >>> Hi,
> >  >>>
> >  >>> Does anybody know if somebody is working on features to implement
> >  >>> Groups? I see a GroupsModule in Core.Avatar. But that doesn't hold
> >  >>> much implementation.
> >  >>>
> >  >>> If nobody is building that, how can I start working on something
> >  >>> like that?
> >  >>>
> >  >>> Ruud
> >  >>>
> >  >>>
> >  >>> _______________________________________________
> >  >>> Opensim-dev mailing list
> >  >>> Opensim-dev at lists.berlios.de 
> <mailto:Opensim-dev at lists.berlios.de> 
> <mailto:Opensim-dev at lists.berlios.de 
> <mailto:Opensim-dev at lists.berlios.de>>
> >  >>> https://lists.berlios.de/mailman/listinfo/opensim-dev
> >  >> _______________________________________________
> >  >> Opensim-dev mailing list
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> <mailto:Opensim-dev at lists.berlios.de> 
> <mailto:Opensim-dev at lists.berlios.de 
> <mailto:Opensim-dev at lists.berlios.de>>
> >  >> https://lists.berlios.de/mailman/listinfo/opensim-dev
> >  > _______________________________________________
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> <mailto:Opensim-dev at lists.berlios.de>>
> >  > https://lists.berlios.de/mailman/listinfo/opensim-dev
> >  >
> >
> > --
> > justincc
> > Justin Clark-Casey
> > http://justincc.wordpress.com <http://justincc.wordpress.com/>
> >
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> <mailto:Opensim-dev at lists.berlios.de>>
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> >
> > 
> >
> >
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> <mailto:Opensim-dev at lists.berlios.de 
> <mailto:Opensim-dev at lists.berlios.de>>
> > https://lists.berlios.de/mailman/listinfo/opensim-dev
> >
> > 
> >
> >
> > ------------------------------------------------------------------------
> >
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>
> -- 
> justincc
> Justin Clark-Casey
> http://justincc.wordpress.com <http://justincc.wordpress.com/>
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