[Opensim-dev] AssetServer Observations and Suggestions

Frank Nichols frank at thenichols.net
Sun Feb 8 19:17:58 UTC 2009


I like the idea of shifting responsibility for user storage costs closer 
to the user. Region maybe a good place to do this.

Frank

Charles Krinke wrote:
> We have been studying the assets table on OSGrid as it heads toward 
> the "disk full" stage and I have a couple of observations and am 
> heading towards a suggestion. Maybe this is already accounted for in 
> the "Cable Beach" project, at which point, this will only indicate 
> that I did not read all the exchanges carefully enough.
>
> It appears to me that we are storing on the MySQL data store at the 
> assetServer on a grid every edit of every script, terrainImage and 
> clothingItem amongst other things. So, my first observation is that we 
> appear to be storing all the older, obsolete items that can no longer 
> be accessed.
>
> Additionally, it appears to me that we are also storing things that 
> could arguably be stored on the regions datastore, such as the 
> terrainImage.
>
> Now, to the beginnings of a suggestion. It seems to me that each 
> avatar will have a "home" region. And that perhaps that is the place 
> to store the items in an avatars inventory. Things like scripts, 
> notecards, textures and the like.
>
> At that point, the assetServer on a grid could be used to store only 
> pointers (or URL's) to each avatars inventory on his or her home region.
>
> So, by doing that, we start shifting the ever increasing disk storage 
> requirements of a grid back to the regions distributed around the 
> internet.
>
> Again, perhaps Cable Beach is already doing this, and if so, this is 
> great. If not, I put out these ideas and duck as the tomatoes start 
> flying.
>
> Charles
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