[Opensim-dev] Changing textures of primitives via code

Justin Clark-Casey jjustincc at googlemail.com
Fri Aug 28 19:08:24 UTC 2009


Daniel Herzog wrote:
> Hi all,
> 
>  
> 
> changing the image of a texture of a prim with a client is no problem. 
> But is there a possibility to do that from the source code? Currently 
> I’m working on a way to improve co-browsing in OpenSim. Until now 
> websites on a prim are displayed via an image of the requested URL (for 
> example with the help of the http://pici.picidae.net/ website). What I 
> want to do is to get the image from a website via a httpRequest and put 
> it on the associated texture via source.
> 
>  
> 
> Could anybody give me a hint which functions are involved in changing 
> the image of a texture and where I could find them within the sources?

I would suggest tracing down from the implementation of the llSetTexture() function, which you can find on line 1658 of 
LSL_Api.cs in the OpenSim.Region.ScriptEngine.Shared.Api project.  Good luck!

-- 
justincc
Justin Clark-Casey
http://justincc.wordpress.com



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