[Opensim-dev] Fix for terrain editing spike problem

Ai Austin ai.ai.austin at googlemail.com
Tue Sep 16 12:51:46 UTC 2008


>mike very kindly provided a new, improved patch that now passes the 
>test cases as well ;-) and it's in r6318.


Mike, can you let us know if that also applied the fix you suggested 
I test for the sensitivity parameter that would apply in raise land 
terrain edit mode? If so I will test that soon.




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