[Opensim-dev] Very sensitive terrain adjustment?

Melanie melanie at t-data.com
Thu Sep 11 15:54:03 UTC 2008


I did say "Wysiwyg".
L3DT is not. It's algorithm-based.
It's also not 100% linux compatible
There is not tool I know of that you can use to terraform like in SL, 
e.g. with a mobile camera and brushes.

Melanie

Dr Scofield wrote:
> Melanie wrote:
>   
>> I also see over-sensitive terraforming. The small tools almost 
>> useless. The feel of inworld terraforming is nothing like SL at all.
>> It's unusable for me.
>> I terraform SL sims, save the raw and load it into my opensims. Only 
>> way I can do it, as there is no wysiwyg terrain editor outside of SL 
>> that i know of.
>>     
>
> L3DT, see also my blog post about using it:
> http://xyzzyxyzzy.net/2008/03/10/being-slartibartfast/
>
> 	cheers,
> 	dirk
>
>   
>> Melanie
>>
>>
>> Ai Austin wrote:
>>     
>>> I was just trying the latest versions of Opensim.. and was going to 
>>> adjust a little bit of terrain with the edit terrain -> raise height 
>>> radio button -> set to small increment.
>>>
>>> As soon as I touch the plot the terrain height SHOT up into the sky 
>>> 100m with sheer cliff edges on the touched area, and then an adjacent 
>>> area my mouse went over did the same. I had to reload the .f32 
>>> terrain file to get it back in shape.
>>>
>>> Are we aware of such a sensitivity in recent builds or is this a new 
>>> bug I should try to investigate more and report properly?
>>>
>>> _______________________________________________
>>> Opensim-dev mailing list
>>> Opensim-dev at lists.berlios.de
>>> https://lists.berlios.de/mailman/listinfo/opensim-dev
>>>
>>>
>>>       
>> _______________________________________________
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>> Opensim-dev at lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-dev
>>
>>     
>
>
>   




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