[Opensim-dev] hypergrid status

James Stallings II james.stallings at gmail.com
Thu Nov 13 12:30:05 UTC 2008


The phrase I have been using in my dialogues on the subject with newcomers
is "OpenSim is a toolkit that falls out of the box looking just like SL"

Cheers
James

On Thu, Nov 13, 2008 at 3:52 AM, Michael Wright <michaelwri22 at yahoo.co.uk>wrote:

> +1000000.
>
> I think we all/most want to see core smaller than it is. Its just getting
> to the point of having stable API's so we can start moving things out.
>
> And totally agree that we should do more to get the message out that
> opensim is a platform, that just has a reference application included that
> makes it act basically like SL.
>
>
>
> *Cristina Videira Lopes <lopes at ics.uci.edu>* wrote:
>
> Gosh, I don't know how many more times I have to say this: the opensim API
> is just wonderful! Just look at the hypergrid code, and you will see. It's
> all done via inheritance, delegation, and region modules. Rather than
> looking at it as an annoyance, I have found it to be an exciting constraint
> to code it up with minimum interference on the core. All patches I have
> submitted in the last couple of weeks have been to make things friendly for
> subclassing, that's all.
>
> My only comment to you core developers is that I see several things in the
> core that probably shouldn't be there. Cores should be as small as possible.
>
> When people finally realize that opensim is only casually an application
> that looks like SL but, more importantly, a framework that can be extended,
> I think we will start to see a lot more deviation from SL. The message is
> still not out there. (I promised to put out my traffic sim code as an
> example, but then the hypergrid got control over me...)
>
> Diva / Crista
>
> stefan at tribalmedia.se wrote:
>
> Quoting James Stallings II <james.stallings at gmail.com> <james.stallings at gmail.com>:
>
>    This is the interoperability fast-track - I love it.
>
>
> Personally, I love the fact that Diva claims it's all been very simple
> to code, due to the modularity and malleability of OpenSim. We should
> all pat ourselves on the back and keep the torch of decoupling high
> wherever we run.
>
> <3
>
> /Stefan
>
>
>
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