[Opensim-dev] Friday Bug-a-thon

Stefan Andersson stefan at tribalmedia.se
Fri Mar 14 12:01:31 UTC 2008


Ace initiative, Sean!

We (me and MW) will both be there to assist in the bug-squashing fest, and hope to be joined by several merry people willing to assist by applying patches and reporting on changes. The more, the merrier.

Also, we hereby nominate Sean and CKrinke to be the managers of these two precious hours; standing there on the hill, directing the troops.

"It's weasel-stomping day!"

Best regards,
lbsa71 and MW
Tribal Media AB


> Date: Thu, 13 Mar 2008 17:23:05 -0400
> From: sean at dague.net
> To: opensim-dev at lists.berlios.de; opensim-users at lists.berlios.de
> Subject: [Opensim-dev] Friday Bug-a-thon
> 
> I propose a weekly bug-a-thon, starting this week.  
> 
> Tomorrow (Friday) at 10 - 12 US EST (14 - 16 GMT, please ref other tz
> accordingly) on #opensim-dev IRC, I'd like as many folks as possible to
> partake in helping to clarify bugs in the OpenSim mantis tracker
> (http://opensimulator.org/mantis)
> 
> The goal of this first bug-a-thon is to:
>  * make sure that every mantis item with an included patch makes it into
>    the patch included state.
>  * test as many patches as possible, getting patches into the patch
>    ready state.
>  * confirm as many bugs as possible.
>  * close out bugs that we are pretty sure are out of date.
>  * generally make sure that bugs in the tracker are actionable.  This
>    means that crashes should have enough data and background to 
>    investigate them further.
> 
> There has been a lot of great work on the Mantis tracker this week, and
> it's resulted in a number of great fixes for OpenSim.  Let's keep it up!
> 
>     -Sean
> 
> -- 
> __________________________________________________________________
> 
> Sean Dague                                       Mid-Hudson Valley
> sean at dague dot net                            Linux Users Group
> http://dague.net                                 http://mhvlug.org
> 
> There is no silver bullet.  Plus, werewolves make better neighbors
> than zombies, and they tend to keep the vampire population down.
> __________________________________________________________________
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://opensimulator.org/pipermail/opensim-dev/attachments/20080314/f4cd1e24/attachment-0001.html>


More information about the Opensim-dev mailing list