[Opensim-dev] landaccesslist delays

Teravus Ovares teravus at gmail.com
Tue Mar 11 00:21:31 UTC 2008


landaccesslist manages the banlist.   Once groups are implemented, it'll
also handle the access list.

On 3/10/08, Sean Dague <sean at dague.net> wrote:
>
> It turns out the new startup delays in opensim are 100% caused by the
> landaccesslist implementation.  The reason for this is that lines are
> added to that database on every Land store, and are never removed.
>
> I don't really grok what's supposed to be in that table, so I'm a bit
> fearful to change the logic on it.  svn blame indicates MingChen did
> that code, so Ming, any enlightenment? :)
>
> Anyone jumping in with explainations on how this is supposed to work
> will accelerate me fixing the slow down issue. :)
>
>     -Sean
>
> --
> __________________________________________________________________
>
> Sean Dague                                       Mid-Hudson Valley
> sean at dague dot net                            Linux Users Group
> http://dague.net                                 http://mhvlug.org
>
> There is no silver bullet.  Plus, werewolves make better neighbors
> than zombies, and they tend to keep the vampire population down.
> __________________________________________________________________
>
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