[Opensim-dev] Opensim + Hibernate: It works!!!

Adam Johnson adjohn at gmail.com
Mon Mar 3 08:32:02 UTC 2008


Just wondering if there is any update to your progress?  I am looking
forward to seeing this in action. :)

Thanks!
Adam J

On Mon, Feb 18, 2008 at 5:01 AM, Impalah <impalah at gmail.com> wrote:
> Hi:
>
> Well, I have discovered an ugly thing in the code: when it first load prims
> for region its slooooooooooow. The reason: I have to change the way the
> loading is done, seems thaht the "query by example" I use is uneficient.
>
> But, I think it's time to change the database model to be more "hibernated".
> I'm designing the new model, normalized and as efficient as I can design it.
>
> It won't affect the main opensim core, only the way the data is stored.
> Later maybe I could investigate some ways to implement caches or threading
> of some type to accelerate the access...
>
> Greetings
>
>
> 2008/2/15, Impalah <impalah at gmail.com>:
>
> > Hi again:
> >
> > I think that the nhibernate implementation is stable now. I only have
> "cosmetic" problems to solve and implement some functions for getting user
> friends and related (here I will need to do some changes in the database
> model, so I didn't touch it by now).
> >
> > It's a "raw" migration without modifying the current database and based on
> the mysql code (*.Data.Mysql). I only mapped the tables to hibernate objects
> and added a new plugin (Opensim.Framework.Data.Hibernate) and one  utilities
> project (Opensim.Framework.Persistence).
> >
> > There is only another project (Opensim.Framework.DBCreator) to launch the
> hibernate DDL creation (it could be done using ant, I don't know if nant
> does it). It creates the tables in the database configured in
> hibernate.cfg.xml without scripts.
> >
> > I have tested the project both with .NET and mono using Mysql and SQLite.
> I've tried with Microsoft SQL Server but it doesn't work: problems with the
> database definition (it's under investigation, seems some fields of uint and
> float need to be higher...).
> >
> > And the basic GUI tests I did included creating prims, texturing,
> modifying, copying (800 prims less than 10 seconds), creating inventory
> assets, upload textures, etc.
> >
> > So I think it's time to upload the code to somewhere for anybody can test
> it (somewhere is "subversion repository of any kind"). I need more feedback
> from the rest of the developers/testers/users. It won't damage anything,
> it's implemented as a plugin. Well, and I won't have to take my usb-memory
> in my pocket everywhere I go :-P
> >
> > I will prepare a little document to explain how to configure the new
> plugin, it requires some "manual" steps.
> >
> > Please, tell me something. I am really behind schedule with work for my
> "virtual enterprise" in SL (Henshin IV is in my pocket waiting) and need
> full time this weekend, so I can't do more development and tesing these
> days... I need feedback from you all!!!
> >
> > Greetingzzz
> >
> >
> >
> > 2008/2/15, Sean Dague <sean at dague.net>:
> > >
> > > On Fri, Feb 15, 2008 at 12:40:02AM +0100, Impalah wrote:
> > > > Hi:
> > > >
> > > > I've finished for today... I'm tired :-) But I have the work almost
> done, at
> > > > least it's "functional" (tested on Opensim version of february 5th)
> > > >
> > > > It's here for download:
> > > >
> http://ai-designstudio.net/index.php?option=com_docman&task=doc_details&gid=41&Itemid=88889037&lang=en
> > > >
> > > > There is a prebuild.xml file but we must include "by hand" the
> > > > hibernate.cfg.xml file and all the hbm.xml into the project
> Persistence.
> > > > Later we must copy these files to the main bin directory (not into
> mappings
> > > > in bin). The xml files must be configured as "Embedded resources".
> > > >
> > > > I've included an Opensim.ini file with the configuration. For
> configuring
> > > > the database:
> > > > - Create A NEW SCHEMA for testing
> > > > - Open hibernate.cfg.xml and set the values for database, user and
> password.
> > > > - Execute the SQL Alltables.sql (careful with the database name into
> the
> > > > script, I've used "nhopensim").
> > > >
> > > > Rebuild and launch...
> > > >
> > > > What is working now:
> > > > - Create user from the console (maybe any little problem with
> inventories).
> > > > - Login, build, modify prims (except texture and shape... it's my
> fault but
> > > > I'm too tired to look for the error). Copy prims, delete, etc.
> > > > - Inventory, create new items, delete, etc.
> > > > - The objects in the region are persisted so they will be there when
> you
> > > > reboot opensim.
> > > >
> > > > And the errors:
> > > > - Primshapes and related, sometimes has errors.
> > > > - No "lock" in any method, maybe sometimes there will be threading
> > > > problems... I need to solve this.
> > > > - Sometimes is slow, I need to polish up the code (transactions and
> > > > flushes).
> > >
> > >
> > > I'm quite excited by this. :)  I'll take some time today to poke at it.
> > >
> > >
> > > > I've tested the code in Windows with mySql both in .NET and mono. It
> worked
> > > > ok in both cases.
> > > >
> > > > I have pending jobs: one is to finish the integration and stabilize,
> the
> > > > other is to test completely opensim with sqlite and mssql.
> > > >
> > > > This morning I tested the automatic database model generator (it will
> be
> > > > included in opensim core) at work, over mssql and sqlite; it worked
> ok, and
> > > > passed the nunit tests, so I think there won't be any problem (Oracle
> is
> > > > another objective, maybe next week).
> > > >
> > > > I will be very grateful if someone test the code and tell me how it
> works.
> > > > And if there is the possibility of having a SVN repository where Jon
> and I
> > > > can work it will make easy our work (a branch with an opensim version
> where
> > > > we can upload the files).
> > > >
> > > > Greetings
> > > >
> > > >
> > > > PD - Ah... the dummy question again: what's the parameter of prebuild
> to
> > > > include the xml files as embedded resources???
> > >
> > >
> > > There is an example in the section for MySQL database plugin in ours
> > > today.
> > >
> > >         -Sean
> > >
> > >
> > > > _______________________________________________
> > > > Opensim-dev mailing list
> > > > Opensim-dev at lists.berlios.de
> > > > https://lists.berlios.de/mailman/listinfo/opensim-dev
> > >
> > >
> > > --
> > > __________________________________________________________________
> > >
> > > Sean Dague                                       Mid-Hudson Valley
> > > sean at dague dot net                            Linux Users Group
> > > http://dague.net                                 http://mhvlug.org
> > >
> > > There is no silver bullet.  Plus, werewolves make better neighbors
> > > than zombies, and they tend to keep the vampire population down.
> > > __________________________________________________________________
> > >
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> >
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